Chasers,
We are thrilled to announce the release of 0.4.0: The World Has Evolved. This update rebuilds the world from the ground up with new vegetation, textures, terrain, lighting, and environmental detail. The update also includes several new features such as The Warden, driving improvements, modern upscaling support, new customization, and more.
Nearly every part of OUTBRK’s 625 km² world has been revisited. Forests, ground textures, terrain, lighting, and environmental composition have all been rebuilt to create a richer and more natural storm-chasing environment.
Replaced all legacy vegetation with new higher-quality, biome-specific trees and ground foliage
Replaced ground textures throughout the world with new higher-quality materials
Reworked forest, farm, and vegetation placement to create more natural environments and transitions between biomes
Improved environmental composition across the world
Optimized vegetation and rendering performance in fields and farm areas
Replaced every legacy tree model with new fully destructible models, which includes branches.
Reworked tree-destruction behavior to reflect exact tornado strength
Improved collision around broken trunks and fallen tree pieces, making them easier to navigate
Removed collision from small branches on standing trees to improve off-road travel
Improved environmental lighting throughout the OUTBRK world
Improved Ambient Occlusion across the OUTBRK world
Significantly Improved up-close and distant shadow fidelity
Increased max shadow rendering distance from 80 to 800 meters
Added a new lake and surrounding forest area POI
Added new roads and interstate ramps
Added additional farm areas throughout the world
Added six new billboards to the map
Repositioned forests and vegetation across the map
Updated the world map and minimap to reflect the rebuilt environment
Vehicle handling has been overhauled across all OUTBRK vehicles. The new driving model is designed to feel more responsive, predictable, and controllable during both routine travel and quick maneuvers on tilt prone vehicles like the Hammerhead.
Significantly improved turn control for more precise and predictable cornering
Significantly improved overall handling, responsiveness, and stability
Reworked vehicle acceleration and throttle response
Reduced odds of tilting during routine operation on Hammerhead & Predator vehicles
Meet The Warden, a new fully customizable pickup truck built for chasers who want capability, space, and a commanding view of the storm.
Added The Warden as a new playable vehicle
Available for 500,000 OUTBUCKs
The decal system has been rebuilt to support decals that can cover the entire body of a vehicle. Brand new car cosmetics were also integrated, opening the door to more detailed and expressive customization.
Implemented a new full-body vehicle decal system.
Added new Cow Pattern decal
Upgraded several decals to use the new full-body decal system
Added several new content creator decals to the game
OTUS Decal
Max Velocity Decal
Stormbusters Decal
ND Gaming Decal
Fixed an issue causing the flames decal to be incorrectly rotated on all vehicles
Fixed decals not being properly affected by shadows, causing them to glow in the dark
Integrated several new car cosmetics to customize on any non-unique vehicle
Camera: SquareCamera
Equipment: Mesonet3, Small & Large Anemometers
Protection: Chainlink HailGuard
Laptop: Heavy Laptop
The Upscaling system has received an overhaul that now supports next generation upscaling capabilities to increase visual fidelity & performance.
Updated the upscaling integration with support for DLSS 4, FSR 3, FSR 4, and XeSS 3
Only upscaling methods supported by the player’s GPU are shown in the settings menu
Added automatic GPU-Vendor detection to select best upscaler by default
Added automatic upscaling mode selection based on users quality preset
Low: Performance mode
Medium: Balanced
High: Quality
Fantastic: Ultra Quality
Added several new loading screens to the rotation, showcasing the diverse landscapes of OUTBRK’s newly overhauled world
Fixed an issue causing players to get stuck on "Connecting to PlayFab" when launching game
Fixed plexiglass panels not being lined up on Altitude windows
Fixed numerous floating poles across the OUTBRK world
Fixed an issue causing utility poles to duplicate numerous times during destruction
Fixed several instances of terrain and grass clipping on roads
Fixed "Exclusive Full Screen" being selectable despite being EOL
Fixed outdated tester list in game credits
Fixed missing colliders on fences, siren poles, weather stations, and car garages
Fixed rare invisible collisions when driving offroad
Fixed minor cracks in the terrain
Fixed floating background mountains
Fixed RV Scaling globally
Fixed a road having no barrier before it ended