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Ludus Magnatus: Gladiator Manager SimulatorEventsPatch 0.92.7 is out + Price decrease for certain regions
In-game event

Patch 0.92.7 is out + Price decrease for certain regions

Ludus Magnatus: Gladiator Manager Simulator · published 26 Jul 2026, 16:42 UTC · build 24399885

All eventsPlayers around this dateRead on Steam

Salvēte Lanistas!Another day, Another update and another all-time concurrent record has been broken. No less than 1117 of you are playing the game right now which honestly I wouldn't even had dared dreamt about a week ago! Thank you a million times for this, I promise I will do everything I can to make this game as good as it can possible be!

As for the update, I actually was planning to wait and not release one today, but instead make a larger one, but some rather critical bugs was discovered, so I figured you would appreciate those fixes were deployed as fast as possible.

Patch notes:

  • Fixed a critical bug, that unequipped inventory could get wrongly deleted when loading a save

  • Improved savegames being saved as Singleplayer and loaded in Multiplayer and vice versa

  • Disabled the [Space] hotkey for the next day button, when the rename panel is open

  • Renamed the header saying "Club" to "Ludus" in the league panel

  • Fixed an issue with a client joining a Multiplayer game, when they were already registered in that specific session

  • Improved season stats synchronization in Multiplayer

  • Fixed a rare visual bug in the Post Match Screen for Multiplayer, where clients wouldn't see any values under earnings / renown gain (They did still get the correct amount)

Patch 0.92.7A:

  • Made additional Multiplayer stability and synchronization improvements

  • Fixed a bug that in rare cases would make an equipped helmet dissapear if a gladiator wearing it got the Legendary trait

  • Fixed that Doctores could wrongly teach Legendary and Demigod traits

Furthermore, after quite a few comments and feedback from players from specific regions in regards to the price of the game, I decided to conduct a thorough review and comparrison. It turned out that especially in Poland the game was priced way too high, and when the Polish zloty was converted to EUR it was more expensive than the EUR price. This was of course not the intention and I have therefore decided to decrease the price there as well as in some other regions, where when factoring in local purchasing power it was significantly more expensive compared to Europe and the US.

I do want to note I don't plan any other price changes/decreases in the future, as I don't think that's fair for the players that already bought it, but on the other hand it was simply at a level where it wasn't reasonable either that the game was more expensive in Poland than it is in Denmark.

Price decreases:

Currency

Percentage

Russian Rubles

-19%

Ukrainian Hryvnia

-19%

Polish zloty

-34%

CIS - USD

-19%

SASIA - USD

-19%

LATAM - USD

-19%

MENA - USD

-19%

As always please remember to report any bugs you encounter in the appropiate forum which can be found here: Bug Reporting

All the best, and may Mars bring your gladiators favour in the arena!
Mathias

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