
Hey Shop Owners,
As promised, we have been working around the clock to improve the employee system and fix those freezing bugs. They are now smarter, more efficient, and way less likely to stand around staring into space.
Alongside the massive employee AI rewrite, we’ve alsoadded a few community requests.
Here is the full breakdown of everything live in today's patch:
Smarter Task Management
Strict Assignments: Employees are now limited to their assigned tasks. (Note: Employees assigned to stocking will still help clean the shop if there are no products left to buy or place).
Proactive Restocking: Employees will now restock shelves as soon as 2 or less products remain.
Better Logistics: Employees now utilize the reserve much more efficiently when stocking products.
Polite Workers: Employees will now wait for all customers to leave the shop before clocking out and leaving.
New Capabilities & Passive Income
Crafting: Employees can now assemble and paint figurines that have never been assembled or painted before.
No More Wasted Time: Employees now generate money during working hours even when there are no figurines available to assemble/paint, or when they are sitting alone at a gaming table.
Critical Freeze & Stuck Fixes
Fixed employees restocking cleared labels.
Fixed employees becoming frozen when cleaning the same dirt spot as the player.
Fixed employees getting stuck when shelf contents were changed.
Fixed employees becoming frozen when recycling gaming or painting tables they were trying to use.
Fixed employees becoming frozen when trying to interact with certain boxes.
Pack Differentiation: Added licence names to base figurine packs to help you tell them apart easily.
Wargame Expansion: Added more opponent squads to the Wargame.
Shop Aesthetics: Improved the appearance of some of the new wall skins and added more dirt/footprint variety to the floors.
Pack Opening Luck: Super Legendary packs are now guaranteed to be the last pack in a box for that classic suspenseful opening.
Credits: Added the game credits to the main menu.
Localization: Fixed some translation issues across multiple languages.
Labels: Fixed a bug where labels could not be cleared immediately after loading a save.
Licencing: Fixed missing and incorrect licence names and images.
Visuals: Fixed texture issues for Ravenna, Mother of Madness when displayed in a showcase.
Balance: Fixed the Wargame effect of Festering Spitter using incorrect values.
Thank you all so much for your patience and let us know how the new AI feels! Cheers,
The Tabletop Game Shop Sim Team