
v0.11.0 introduces the move tool to the level editor! Groups of objects can all be moved all at once, which speeds up level iteration and testing. Other highlights include:
Confetti effect on ending doors
Rare mice appearances
Cat toy decoration object
Hidden warp object
Customize friend dialogue
Play the demo and let me know what you think!
Gameplay: Confetti effect when entering ending doors
Gameplay: Rare chance to spawn mice on flat surfaces
Gameplay: Highlight spawn and door areas that are safe for surface walk challenge conditions if the challenge fail toggle is activated
Replay: Replays button in the pause menu
Editor: Cat toy decoration with customizable type and color
Editor: Move tool to move a group of objects all at once
Editor: Ability to move independent tile groups (and their dependents if applicable) at once
Editor: Checkpoint behavior slider (activate any or activate in order)
Editor: Paste level from any map to the current map
Editor: Loading screen showing progress when upgrading levels
UI: Added name labels above the friends on the intro screen
UI: Grab mouse cursor variant that is used when the lure is attached and when moving objects in the editor
UI: Pause option to quickly start editing level when playing in the editor
Gameplay: Ensure Catto starts in the sleeping animation
Gameplay: Ensure grounded enemies start on the ground
Gameplay: Ensure conveyor belts start when Catto does
Gameplay: Ensure songbirds start when Catto does
Replay: Show current time on replay progress bar
Editor: Changed the boundary tool icon to a camera
Editor: Increase the internal editor version to 3 (requires levels to be upgraded)
Editor: Prevent qutting the game if a levels save is pending
UI: Display screenshots instead of live scenes in preview menus to eliminate stutters
Engine: Upgrade to Godot 4.6.3
Gameplay: Fixed trying to respawn during drowning if already respawning
Gameplay: Fixed background blur not being consistent between viewport resolutions
Gameplay: Fixed background shadows not always being applied correctly
Editor: Fixed flower tiles rotation not being preserved
Editor: Fixed incorrect removal of rotated tiles during missing surface checks
Editor: Fixed being able overlap other surfaces inside of conveyor surfaces
UI: Fixed map arrow tips appearing in front of Catto
UI: Fixed catchables display not wrapping correctly