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万世剑冢 Demo›Events›v2.0.0
Game update

v2.0.0

万世剑冢 Demo · published 3 hours ago

All eventsPlayers around this dateRead on Steam

1. Added 4 new Relics (Lantern of Transcendence, Altar of Ascension, Totem of Ten Thousand Beasts, and Celestial Mechanism Moon Disk).
2. Added Beast Lair nodes (randomly appear on the world map after reaching the Yuanling stage), where you can capture spirit beasts for battle (requires the beast’s health to be below 50% and possession of a Beast-Catching Net, available at the Marketplace).
3. Added 8 new spirit beasts (one per element; must be captured in Beast Nests).
4. Added cloud sync status and manual cloud sync functionality (automatic sync is sufficient; if you need to switch devices, it is recommended to manually sync first to ensure everything is in order before switching).
5. Added auto-battle conditions (stop when your Qi is greater than or less than XX).
6. Added the Spirit Beast Garden – Spirit Beast Encyclopedia, where you can view information about each spirit beast and your capture history.
7. Added the Spirit Beast Garden – Spirit Beast Dispatch feature, allowing you to send spirit beasts not in your active party on quests to level up and obtain items (spirit beast bloodline skill items will only be returned if they match the bloodline skills possessed by the dispatched spirit beast).
8. Added the Spirit Beast Garden – Spirit Beast Storage system, where you can store Spirit Beast Eggs, Corpse Pearls, Wraith Pills, Spirit Contracts, Bloodline Skill Items, and more.
9. Added Spirit Beast Bloodline Skill Items; using these on a Spirit Beast will randomly change its bloodline skill.
10. Added various Spirit Beast bloodline skills (expanded from the original 4 fixed slots to 10 randomly acquired slots).
11. Revised the Spirit Beast Battle System; combat is now manually controlled (though auto-battle remains an option).
12. Updated the sprite art for the Little Ghost, Little Zombie, and Lightning Weasel spirit beasts.
13. Spirit Beasts can now possess two active skills (existing spirit beasts must undergo one fusion to randomly acquire two skills before being replaced).
14. Spirit Beast bloodline skills are now randomly acquired and are no longer limited to the same four fixed skills.
15. Optimized battle reports by simplifying and merging some repetitive content.
16. Optimized visual effects for all talent skills; some effects have been converted to frame-by-frame animations.
17. Optimized item images to improve the distinguishability of certain items (63 new item images added).
18. Optimized the “Choose 1 of 3” selection after Realm level-ups to ensure no duplicates after refreshing.
19. Adjusted Spirit Beast skills to achieve better balance.
20. Changed the saving method for Quest Hall dispatch missions from local storage to online storage.
21. Fixed a bug where the “Infuse Vitality” attribute would grant an additional “Infusion Multiplier” bonus.
22. Fixed historical data on the leaderboards where “Infusion Multiplier” caused abnormally high HP values.
23. Fixed other known bugs.

Translated with DeepL.com (free version)