Status
SteamPeaks
ChartsSalesUpcomingPatchesEventsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
EventsSteam's own events and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesEventsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Brandrheim›Events›Major bug fixes and updates
In-game event

Major bug fixes and updates

Brandrheim · published 17 days ago · build 24888965

All eventsPlayers around this dateRead on Steam

Brandrheim — Major Update

Major Updates

  • Level 1 Completed — The first complete playable level is now finished, from beginning to end.

  • Final Boss Encounter — Added the complete final boss encounter, including a dedicated combat-start event and special boss battle music.

  • Main Menu & Pre-Game Lobby — Added the main menu, class selection and a pre-game staging area where players can invite their companions before starting Level 1.

Bug Fixes & Improvements

  • Fixed an issue where enemies could continue damaging players after death if the player passed through their weapon.

  • Fixed an issue where enemies could become frozen when attacked from range or by pets.

  • Fixed an issue where allied NPCs would continue attacking dead enemies on the ground until their bodies disappeared.

  • Improved overall FPS performance throughout Level 1.

  • Improved the terrain height and ground layout at the beginning of Level 1 for better visuals and smoother combat.

  • Fixed an item generation bug that could cause newly generated items to be delivered in a weaker version.

  • Improved melee combat reaction time when blocking between attacks, making it easier to defend against incoming attacks after performing a melee attack.

  • Added random loot chests throughout the map.

  • Added destructible crates throughout the map.

Brandrheim continues to grow. Thank you for playing and helping us test the game! 🔥