
Level 1 Completed — The first complete playable level is now finished, from beginning to end.
Final Boss Encounter — Added the complete final boss encounter, including a dedicated combat-start event and special boss battle music.
Main Menu & Pre-Game Lobby — Added the main menu, class selection and a pre-game staging area where players can invite their companions before starting Level 1.
Fixed an issue where enemies could continue damaging players after death if the player passed through their weapon.
Fixed an issue where enemies could become frozen when attacked from range or by pets.
Fixed an issue where allied NPCs would continue attacking dead enemies on the ground until their bodies disappeared.
Improved overall FPS performance throughout Level 1.
Improved the terrain height and ground layout at the beginning of Level 1 for better visuals and smoother combat.
Fixed an item generation bug that could cause newly generated items to be delivered in a weaker version.
Improved melee combat reaction time when blocking between attacks, making it easier to defend against incoming attacks after performing a melee attack.
Added random loot chests throughout the map.
Added destructible crates throughout the map.
Brandrheim continues to grow. Thank you for playing and helping us test the game! 🔥