
⚠ RE-BROADCAST — this is a pre-recorded gameplay loop, not a live stream.
Rogue Circus is a roguelike about running the world's most irresponsible circus concession stand — using a pachinko board.
Every show hands you a small fistful of balls. Launch one, watch it ricochet through a field of pegs, and every peg it smashes hands you a product. Products pile into your shipping slots, and when the show settles the slots pay out: blue score × red multiplier. Clear the target and the show goes on. Miss it and the run is over.
The board is the easy part. Between shows you buy products, hire staff who care about very specific things, stack relics, bend the ball's path with rails, and craft new items in the synthesis workshop — until a run that started at 40 points a ball is settling for millions.
The settlement — the moment the slots read out one by one is the whole game in miniature: you can see exactly which product, which staff member and which relic paid you.
Combos nobody designed— most big runs come from two or three items feeding each other in a way that reads as a loophole.
The turn where it breaks open — one multiplier goes from ×8 to ×80 and the target stops mattering.
The game is in development and heading to Steam. If this looks like your kind of nonsense, adding it to your wishlist is the single most useful thing you can do for us — it's how Steam decides whether to show the game to anyone else.