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Rogue Circus Demo›Events›Rogue Circus — Gameplay Showcase (Re-Broadcast)
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Rogue Circus — Gameplay Showcase (Re-Broadcast)

Rogue Circus Demo · published 23 days ago

All eventsPlayers around this dateRead on Steam

⚠ RE-BROADCAST — this is a pre-recorded gameplay loop, not a live stream.

What you're watching

Rogue Circus is a roguelike about running the world's most irresponsible circus concession stand — using a pachinko board.

Every show hands you a small fistful of balls. Launch one, watch it ricochet through a field of pegs, and every peg it smashes hands you a product. Products pile into your shipping slots, and when the show settles the slots pay out: blue score × red multiplier. Clear the target and the show goes on. Miss it and the run is over.

The board is the easy part. Between shows you buy products, hire staff who care about very specific things, stack relics, bend the ball's path with rails, and craft new items in the synthesis workshop — until a run that started at 40 points a ball is settling for millions.

Things to watch for in this loop

  • The settlement — the moment the slots read out one by one is the whole game in miniature: you can see exactly which product, which staff member and which relic paid you.

  • Combos nobody designed— most big runs come from two or three items feeding each other in a way that reads as a loophole.

  • The turn where it breaks open — one multiplier goes from ×8 to ×80 and the target stops mattering.

Want to play it?

The game is in development and heading to Steam. If this looks like your kind of nonsense, adding it to your wishlist is the single most useful thing you can do for us — it's how Steam decides whether to show the game to anyone else.

More from Rogue Circus Demo

Other announcements

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Rogue Circus DemoGame update17 Aug 2026What's Next: Community Access, Fest Week, and Next Week's UpdateThank you to everyone who has sent feedback. I read every single message and I keep a record of all of it. Join the Community You'll find a Join Community button below the main menu. Limited early-access test slots will be handed out there, unlocking additional characters and higher difficulties, with priority going to players who send feedback. I barely use any messaging apps in my daily life,…