
You thought it was dead.
I thought it was dead too!
But death is a temporary design flaw.
Against nature’s better judgment, the Machete Games team is back in the lab incubating some exciting new content for the launch of Genomon: Genetic Monsters!
I apologize for going quiet, but the time away allowed me to dream up some delightfully unnatural additions for the game before launch. I appreciate everyone who has continued to follow the game and reached out looking for an update. I’m happy to report the game is alive and back in active development!
I can’t share much more yet, other than that the game is being rebuilt from the ground up in Unreal Engine 5 with new features, refined game design, updated artwork, and a redesigned user interface.
If you have played the demo, I’d love to hear what you enjoyed, what frustrated you, and what you would most like to see improved or expanded in the full release. I’ll be reading all the feedback and considering it as development continues.
There’s plenty more growing in the lab, and I can’t wait to share more when the game is ready.
Thank you for sticking with Genomon. I’m working hard to make your patience worth the wait!
- Machete Dave