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Card&Dungeon Playtest›Events›CardAndDungeon v0.1.0-alpha.12 Update
Game update

CardAndDungeon v0.1.0-alpha.12 Update

Card&Dungeon Playtest · published 30 days ago

All eventsPlayers around this dateRead on Steam

CardAndDungeon v0.1.0-alpha.12 Update

This update expands tutorial guidance and combat content while improving card interactions and reward flow. It also fixes several Trigger and status-effect issues.

v0.1.0-alpha.12

  • Added contextual tutorial guidance that follows exploration, encounters, battles, and rewards.
  • Reworked Forest Ranger and Flame Mage cards and Relics, and strengthened the healing of a shared Blessing.
  • Diversified Stone, Cave, Ruin, and Tomb monster action cycles and roles to make each theme’s battles more distinct.
  • Fixed Trigger owner-turn and once-per-battle limits, newly applied Ignite persistence, Shield-loss Relics, and the tutorial completion Relic reward.
  • Added confirmation before declining rewards and ensured encounter actions correctly enforce their action-point costs.
  • Improved battle target focus and card presentation by moving the selected card aside and preserving transformed-card play visuals.
  • Fixed Soul Binding so it correctly targets downed allies.

Please use the Discord feedback button to share your thoughts and report any issues!

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