Status
SteamPeaks
ChartsSalesUpcomingPatchesEventsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
EventsSteam's own events and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesEventsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Spirit RouteEventsAbout Two Weeks Until Early Access
Community

About Two Weeks Until Early Access

Spirit Route · published 10 Jul 2026, 07:37 UTC

All eventsPlayers around this dateRead on Steam

Hello everyone!

There are now about two weeks left until the Early Access launch of Spirit Route.

I’m currently continuing playtesting, fixing bugs, and polishing the game to make the Early Access version as stable and comfortable to play as possible.

Recently, several quality-of-life features have been added.

- Next round monster preview

- Nexus expected destination and round indicator

- Game speed control

- Remaining enemy count for the current round

The map layout in the forest area has also been partially adjusted to improve the flow of gameplay.

These features were added to make it easier to understand the battle situation and plan your strategy more clearly.

I’ll continue improving the game until launch.

Thank you for your interest and support!

More from Spirit Route

Other announcements

All events
Spirit RouteGame update11 Sep 2026Version 1.1.1 Patch Notes* Combination Feature Added A new Combination feature has been added, allowing you to combine Nexus Towers to obtain a new Nexus Tower. You can use Nexus Tower cards you currently own as combination materials. Only Nexus Towers that have not yet been deployed and are still in card form can be used for combination. Combine 2 Nexus Tower cards to obtain 1 new Nexus Tower card. Nexus Tower cards u…Community3 Sep 2026Introducing the New Content: ExpeditionHello everyone, We would like to introduce Expedition, a new content mode currently in development for Spirit Route. In Expedition, you progress by choosing which node to challenge next from a map filled with different spirits. The spirit on the selected node will appear in the next wave, and clearing that wave allows you to obtain the spirit. Your journey will play out differently depending on…Major update27 Aug 2026Major Update 1.1.0 – Pharaoh’s LabyrinthMajor Update 1.1.0 – Pharaoh’s Labyrinth A new major update has arrived for Spirit Route. New Stage – Pharaoh’s Labyrinth A new stage inspired by ancient Egypt, “Pharaoh’s Labyrinth,” has been added. Explore the royal tomb hidden deep beneath the desert and escort the Nexus to its destination while facing powerful enemies that rule the labyrinth. 17 New Nexuses 17 new Nexuses inspired by the my…