Introducing “Road to the Maw” – our next 3 major content updates for Core Keeper! We’re so very excited to share our plans with you in more detail below, and you’ll find an overview in the roadmap image in this post (it’s also visible on our Steam store page!).
The Road to the Maw consists of 3 interconnected major content updates! Originally, we planned for this to be one single update that we would work on for a longer period of time – Core Keeper’s crowning glory – but as development began, we realised that building up to one release would mean that players would have to wait much longer before getting to experience any of it. Instead, we decided to split it into 3 major content updates to get the content into your hands faster.
These 3 parts might not follow the exact same “new biome, new boss, new tool tiers” format as some of our previous major content updates, but we plan on pouring the same love and attention into them that we do with all our major content updates. Our goal with the first two parts of Road to the Maw is to expand the depth of existing features and systems in Core Keeper with new content, improvements, and balancing, all while building up towards the reveal in 1.5 of what lies beyond Breaker's Reach.

The first stop on the Road to the Maw brings all-new ways to traverse the underground. Coming later this year, we’ll be sharing more details on this update in due course, but we can tell you that we’ll be bringing some of the features we hinted at during our Reddit AMA to the game. All we can say is…giddy up 😉
While travel and transport will be a key focus of this update, that’s not all you can expect. Keep an eye out for things like a new sub-biome, weapons, enemy variety, new pets, progression rebalancing, a new legendary item, and more…including meaningful improvements to the mage and summoner playstyles based on your community feedback 👀

“Experience the game, harder than ever” designed to challenge veteran players and thrill seekers alike. This update will be about depth and mastery – perfect for experienced players looking to push even further than before! Daredevils, we hear you, and we’re looking forward to trying to kill you!

“Cross into what was sealed away” – the update that your journey has been leading up to, complete with an all-new biome revealing what lies beyond Breaker’s Reach!

We’re currently working on these three updates and don’t have any concrete plans to announce beyond this right now. Our Beyond the Breach update is being designed as a pivotal moment in the game – one that your adventure has been leading up to – but Core Keeper has always grown together with its community and we want to continue to do so. If you want us to keep making more things for the game after Road to the Maw - please tell us! We read your feedback, your suggestions, your theories, your bug reports, and all the wonderfully strange little things you discover. It means a lot to us and we love developing this game. We also want to let you know that we are committed to working on bug fixes, stability, and making sure Core Keeper remains as smooth and enjoyable as possible for everyone.
We’re putting a lot of love into the Road to the Maw, but we’ve got plans for some minor content updates too! In fact, you’ll spot our first minor content update is set to follow 1.3, and there’ll be plenty “maw” to come (get it?).
We’re so grateful to our wonderful community for all of your support, and we can’t wait to bring you plenty of excitement on the Road to the Maw! We’re also working hard on our Steam Workshop beta test to improve mods and the modding experience for the community. If you’re a modder who’d like to learn more about and/or take part in our Steam Workshop beta test, please refer to the information and instructions here.
Alright! As you can tell from our roadmap, we’ve got a lot of work ahead of us ✨ We’ll be cracking on with development, but you can expect to hear more from us and even see teasers for upcoming content on our social channels, so make sure to give us a follow!