Update Notes (Experimental Version)
1. Camp System (Experimental) Added
You can now build basic structures, enhance attributes, and gather resources in the camp.
You can also switch characters inside the tent.
The camp system will continue to be expanded and improved in future updates.
2. Map Selection UI Upgrade
The map selection screen has been fully improved.
You can now preview the main enemies and possible loot drops for each map, laying the groundwork for the upcoming equipment system.
1. Auto-Attack Setting Saved
Your auto-attack preference is now saved and no longer needs to be reset each time you enter a map.
2. Weapon Mechanic Adjustment
The Shotgun Girl now deals stacking damage at close range.
3. Control Optimization
Fixed an issue where cards could be accidentally selected in manual attack mode.
4. Map Fixes
Performed a full pass on the Airport map, fixing issues where players could get stuck or fall unexpectedly.
5. Multiplayer Improvement
In multiplayer mode, if a player dies and is too far away from teammates, they will now be teleported closer to them.
6. Time Sync System
The in-game time (top-left corner) is now synchronized with real-world time.
7. Day System Implemented
Each time you complete a map exploration, the in-game day count will increase by one.
Thank you for your support! More content is on the way.