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The Last Detour›Events›STILL WORKING ON VERSION 1.2
Community

STILL WORKING ON VERSION 1.2

The Last Detour · published 4 months ago

All eventsPlayers around this dateRead on Steam

What I'm Currently Working On?

  • Improving the overall visual quality and atmosphere

  • Creating new cinematic story scenes

  • Expanding dialogue and narrative moments

  • Reworking certain environments to feel more immersive

  • Adding small details that make the world feel more alive

  • Adding and expanding the menu system and other core gameplay systems

Development Notes:

I'm currently focusing heavily on immersion and storytelling.

The goal of Version 1.2 is not only to improve the visuals, but also to make the world feel more believable and atmospheric.

The menu system and several core systems are also being expanded and refined to make the game feel more complete and user-friendly.

Thank you all for the support and patience while development continues.

More from The Last Detour

Other announcements

All events
The Last DetourGame update21 Jul 2026PATCH NOTEFixed the Unreal Engine 5 logo alignment issue. · Added the Nitō-ryū key binding to the Controls menu.Major update19 Jul 2026VERSION 1.2.0 - BETA READYWhat I am currently working on? · Working on version 1.2.1 · Bug fixes and stability improvements · Gameplay balancing and polishing · UI improvements · Additional content and quality-of-life features Developer Notes: This version includes many improvements and new features just like a planned, but it is still a beta release . There are still bugs to fix and areas that need further polishing, a…