Hey Gas Jockeys!

A little while back, we dropped a devlog called "What if everything were different?" and asked you to share your thoughts with us. The replies that did come in have been genuinely valuable, and we've read every single one. So, before anything else: thank you to everyone who took the time.
Even from a smaller batch of feedback, a clear signal came through. The hunger to build a station from the ground up keeps coming up, and so does the call for more freedom and deeper customization.
We also see those of you who chose to keep your ideas to yourselves. No worries — we've got designers on the team working hard on their telepathic skills, so we'll do our best to satisfy you too. 😉
Honestly, we'd love to hear from more of you. Your feedback isn't just shaping what comes next for Gas Station Simulator — it's going to influence every project that leaves our studio from here on out. The goal is simple: build games that bring you as much joy and good times as we get from making them. Hopefully, we can keep this flow going together for a long, long time.
We told you we had something cooking with our friends at Alawar, and here it is. They've just released The Last Gas Station, and we've got 5 keys to drop right here:
First come, first served — so move fast! 🚗💨
----------------------------------------------------------------------------------------------------------------
Hey, bouncers! 🚘 Don’t forget to check out Roadhouse Simulator a prequel to Gas Station Simulator.
Curious how to make your shift at our suspiciously busy airport a little easier? Check out Airport Contraband.