Status
SteamPeaks
ChartsSalesUpcomingPatchesEventsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
EventsSteam's own events and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesEventsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Tape to TapeEventsGAME UPDATE - PATCH NOTES 0.1.12
In-game event

GAME UPDATE - PATCH NOTES 0.1.12

Tape to Tape · published 19 Mar 2024, 02:06 UTC

All eventsPlayers around this dateRead on Steam

Howdy everyone! Welcome to Patch 0.1.12!

It's about time we got the arena going with the animated crowd! Not only that, but we finally get to add our beautiful Kickstarter Backers in the stands too!

For information regarding the upcoming Content Roadmap & PAX East 2024, scroll at the bottom!

Animated Crowd


  • Stands will progressively fill up as you advance through the campaign acts (Our Kickstarter Backers will be there cheering for y'all, no matter what!)
  • The crowd will cheer with varying intensity depending on the game events (goals, bodychecks, puck hitting the post...)
  • Coaches will become progressively angrier if their team is losing, especially during the last minute of the match. They will also react if you bodycheck someone near them!

Gameplay/Bug Fix Changes

  • Custom Team colors and logos are now available to use in campaign runs!
    Navigate to the Team Customization menu and choose the option located at the bottom right. Make sure to have both your Home and Away jerseys set as both shirts may be used during a run should you have colors that are too similar to your opponent's
  • Customization Menu - Increased scrolling speed in the lists of custom players and teams
  • Changes to the skating speed formula to enhance gameplay and visual immersion - As a result, the skating animation now more accurately reflects each player's actual skating speed
  • Campaign - Game win animation updated to a faster and smoother transition
    Part of the campaign rework will also include various changes to transitions in the game to reduce any long stretches of animations
  • Minor changes to shot aim formula
  • Fixed some animation glitches during replays
  • Fixed hand salute celebration animation
  • Fixed a bug that caused team logos to appear flipped in the team selection screen
  • Fixed a visual issue with the goal scored banners
  • Fixed a bug where video options would reset to default values between game launches
  • With all that shot power, expect to break your stick every now and then!


Game Settings

  • Updated Scorebug
  • The following gameplay options have been added:

    If you have any more quality of life suggestions, do not hesitate to join our Discord and let us know about it!

Speedrun Challenge


The challenge has come to an end and it is now time to crown the winners!
Massive thanks to all the runners, it's been a great pleasure to watch you guys find all the best ways to score goals as fast as possible! We will for sure host more contests in the future!

Special thanks to Cavecavecave for all the help and run verification!

    Casual mode Winners

    Standard mode Winner

    Expert mode Winner

    Special participation raffle Winners


Here's our favorite speedrun moment...

In Other News

    This week from March 21st to 24th, Null Games will have it's own booth at Pax East in Boston, MA ! If you are attending, make sure to stop by Booth #15104! Tape to Tape and other amazing games will be showcased and available to play! This is your best chance to come and challenge one of the TTT crew members to a game live in person!

Future Patches & Content Roadmap

If you have any questions or would like to discuss about the roadmap with the team, we invite you to post on our community hub or Discord! All updates will undergo beta testing by our group of testers. If you're interested in testing future beta builds, make sure to sign-up on our discord!

Hope you guys enjoy!

The Tape to Tape Team

More from Tape to Tape

Other announcements

All events
Community9 Sep 2026Localization Help & Development UpdateHey everyone ! It has been requested countless times, and now the time has finally come! We're looking for volunteers to help us localize Tape to Tape into a few more languages ! The languages we're currently looking for are: · Chinese · Czech · Finnish (Almost completed!) · German · Italian · Japanese · Korean · Portuguese · Romanian · Russian (Almost completed!) · Spanish · Swedish · Ukranian…News6 Aug 2026Tape To Tape Campaign 2.0 PlaytestIMPORTANT: Existing Tape To Tape Players If you currently own the game and have already played the Beta or Experimental Branch, please disregard this playtest. Its content is limited and primarily aimed at new players, players who wish to try the game before buying, and players who want to share their feedback from a new player’s perspective. Your feedback is still greatly appreciated, and we t…In-game event13 May 2026Campaign 2.0 Patch #4Hey everyone! This is the update notes #4 for the Campaign 2.0 Beta ! Lots of new content , new squads to test out, UI/UX makeovers & much more. Let’s jump right into the updates! As usual, your feedback matters as nothing is ever final , especially in Beta builds. We appreciate everyone taking the time to share feedback and thoughts about the game. Please keep in mind that the Beta is still a…