Patch 1.0.2 has been released. This one contains a whole slew of bugfixes and tweaks based on player feedback. Thanks to everyone who reported an issue!
- Added a small flat bonus to X-Cut's damage to improve it's utility in the early game.
- Fixed a bug where going to Lancaster Castle before Trosk Castle allowed the player to warp to Trosk.
- Fixed a bug where players with the poison status would take damage while using the World Map from the menu.
- Fixed a bug where opening the World Map in certain areas would cause Finn's sprite to break
- Fixed some broken tiles in the Master Swordsman's cave
- Fixed Mana Ring not increasing the wearer's max MP
- Updated the scripting for the Traveler's Boots to make them behave more consistently
- Fixed an issue where the cursor would disappear after returning from the menu from the end credits
- Fixed a bug where the player's torch light would temporarily disappear after returning from the Options menu
- Fixed the Lancaster King's sprite disappearing after progressing past a certain point in the main quest
- Fixed a variety of typos and small graphical errors
I am still looking into replacing the font. I've found a few different options that do improve readability but clash with the game's art style, so I am continuing to explore options.