This update adds Quick loot, 6 new armor sets for crafting, tweaks to dungeon balance and many
fixes to improve gameplay. All dungeon bosses also now have a chance to drop an extra item.
- Updated Demo version to recent build 1.496.138
- Released new improved trailer
- Updated quality on logotype and branding
- Keelborg expansion 90% complete, (we will present a release date very soon).
New trailer
Watch on YouTube
Patch notes
Here are the patch notes (1.497.139):
CRAFTING
- Added B-Grade plate armor blacksmith craft
- Added B-Grade plate helmet blacksmith craft
- Added B-Grade leather armor blacksmith craft
- Added B-Grade leather helmet blacksmith craft
- Added B-Grade cloth armor blacksmith craft
- Added B-Grade cloth helmet blacksmith craft
- Alchemy III is now available
MISC
- Added Quick loot to gameplay settings (pick up items faster)
- Added Quick loot also speed up dungeon boss stage exits
- Fixed an error preventing Alchemy III to appear in learn mastery
- All dungeon bosses now have a chance to drop an extra item
- Manual target enemy trigger now disables on enemy death
- Manual target enemy trigger now has a small delay until activation on scene entry
- Manual target boss trigger now disables on boss death
- Manual target boss trigger now has a small delay until activation on scene entry
- Dungeon entrances hover UI now indicates what grade it drops
- Bestiary on worlmap now indicates what grade each dungeon drop
- Boss "Firebringer" in "Molten Forge" has a new idle and attack animation
- Boss "Nyxara" in "Molten Forge" now has a visual fire bed effect
- World enemies level 60 and above do slightly reduced damage
- Recovery rings now show and gives the correct amount
- No-Grade armor crafts now correctly shows visually when equiped in the equipment tab
- No-Grade helmet crafts now correctly shows visually when equiped in the equipment tab
DUNGEON BALANCE
- Enemies health and damage has been reduced in dungeon "Deep mines"
- Bosses health and damage has been reduced in dungeon "Deep mines"
- Enemies health and damage has been reduced in dungeon "Ant nest"
- Bosses health and damage has been reduced in dungeon "Ant nest"
- Enemies health and damage has been reduced in dungeon "Wizard tower"
- Bosses health and damage has been reduced in dungeon "Wizard tower"
- Enemies health and damage has been reduced in dungeon "Molten forge"
- Bosses health and damage has been reduced in dungeon "Molten forge"
CLASSES
- Beastmaster "Explosive trap" is now more precise
- Beastmaster "Explosive trap" no longer makes pets bounce around
RACES
- Goblin "Trapmaker" is now more precise
- Goblin "Trapmaker" no longer makes pets bounce around
- Flamespawn "Path of flame" no longer stack invisible infinite flames (might have lead to the
game crashing when grinding longer sessions)