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Reap and Rush›Events›July 30 Update Notes
Game update

July 30 Update Notes

Reap and Rush · published 41 days ago

All eventsPlayers around this dateRead on Steam

Hello, shareholders and leaders!
We have completed another round of bug fixes. These fixes are expected to go live at 11:00. Please update the game afterward to experience the changes.
Fixed an issue where the Langya Stele could not be fused or used.
(You must start a new run for this fix to take effect. Continuing a previous save will not apply the change.)
Fixed an issue where The Lotus-Throne Foundling event could generate five collectible items.
Fixed an issue where the sound effect for Heaven’s Wrath was forcibly reset on its next cast, causing audio stuttering.
Fixed an issue where the Fate Stone “Bouncing Arc III” stated that it could bounce nine times, but the projectile disappeared before completing all nine bounces.
Fixed an issue where returning to the main menu after interacting with an NPC and then continuing the game would display dialogue without any selectable options.
Fixed an issue in the controller tutorial where, upon opening the Yin Spell upgrade screen for the first time, the instructional dialogue in the description panel was obscured by the description of the skill selected by default.
Fixed an issue where Fire Tribulation could be destroyed before its visual effects appeared. A short delay has been added before its pillars can take damage.
Fixed an issue where Eclipse sound effects were not affected by the master volume, causing monster sounds during a Full Eclipse to become unexpectedly loud even when the volume was set to 10%.
Fixed an issue where the player’s entry position in the First Emperor’s Mausoleum board area was offset, potentially trapping the character outside the map.
Fixed an issue where restoring controller inputs to their default settings caused the displayed bindings to differ from their actual functions.
Fixed an issue where entering and leaving the City God Store before completing the Unusual Event Tribute selection screen could result in a black screen.
Fixed overlapping sound effects caused by repeatedly entering and leaving the rescue area during the little ghost rescue sequence. Also fixed an issue where the sound continued playing after the little ghost transformed into an evil ghost and the player entered the City God Store.
Fixed frame-rate drops when a large horde of zombies appeared.
Fixed an issue where moving the cursor after using Unequip All on the Talent screen would cancel the operation.
Fixed an issue where enhancing a critical-hit affix through an event could cause the enhanced affix to become inactive, resulting in incorrect calculations and the stats panel showing that critical hits were unavailable.
Fixed an issue where icons did not update after the corresponding content was banned.
Fixed an issue where background music could unexpectedly stop even though it had not been disabled.
Added TAG labels to items in the Perks Chest.
Adjusted when the Story screen appears to prevent it from interrupting normal gameplay.
Adjusted the colors of several event range indicators.
Fixed an issue where some Lantern Ghosts could not be unlocked in the Gallery.
Fixed an issue where the Tomb-Raiding Spider could not be unlocked in the Gallery.
Adjusted the background lighting inside the City God Store.

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