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Ludus Magnatus: Gladiator Manager SimulatorEventsPatch 0.93.1 is now live!
In-game event

Patch 0.93.1 is now live!

Ludus Magnatus: Gladiator Manager Simulator · published 29 Jul 2026, 20:14 UTC · build 24458960

All eventsPlayers around this dateRead on Steam

Another day - Another patch!This patch focuses primarily on improving multiplayer stability, while also adding an option to disable the ageing system for players who prefer to play without it :)Patch Notes

  • Added an option to disable the ageing system when starting a new game.

  • Multiplayer chat history will no longer reset after returning from a match.

  • Overhauled how multiplayer data is synchronized between players. This should significantly reduce desynchronization issues and provide a more stable overall experience.

  • Fixed an issue where Former Doctores were not correctly added to the recruitment queue in multiplayer games, along with the related inbox messages.

  • Updated the league tiebreaker rules. After head-to-head results, the second tiebreaker is now the highest combined Fame of all Gladiators belonging to the Ludus.

  • Fixed an issue that could prevent VSync from working correctly.

  • Other buttons can now be clicked while the expanded trait list is open.

  • Deleting a save now automatically refreshes both the singleplayer and multiplayer save lists.

  • Renaming a save to the name of an existing save will now automatically overwrite it.

  • Fixed a rare issue that could cause the mouse cursor to disappear in the Post-Match panel.

Patch 0.93.1A

  • Fixed a critical issue that could cause the End of Season standings to differ from the actual league table.

As always, thank you for your continued support! It is incredible to see so many of you playing and enjoying the game, and it is extremely motivating!

Best regards,
Mathias

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