Status
SteamPeaks
ChartsSalesUpcomingPatchesEventsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
EventsSteam's own events and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesEventsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Reap and Rush›Events›July 29 Update Notes
Game update

July 29 Update Notes

Reap and Rush · published 42 days ago

All eventsPlayers around this dateRead on Steam

Greetings, shareholders and leaders!
We’ve completed another round of bug fixes. These changes are expected to be merged into the live version at 11:00, after which you can update the game and try them out.
Fixed an issue where the Advanced God of Wealth event did not restore Energy as intended.
Fixed an issue where items from Lotus Pedestal’s Lost Child and Sealed Mask Disturbance could spawn outside the map.
Fixed an incorrect trait display on the Path of Lu Fate Chart in the Mortal Realm section.
Awakened Fate Stones will no longer appear on the Fate Stone Fusion screen.
Adjusted the minimum Post-Processing Intensity setting to 1.
Fixed incorrect quality indicators for certain Offerings in the Codex and inventory.
Fixed an issue that could cause the story display screen to close during combat.
Fixed an issue where Fate Stone Reshaping could reduce the player’s money below zero when funds were insufficient.
The Blood Pupa event now uses a fixed amount of HP instead of scaling with difficulty.
Fixed an issue where Fate Stones could be duplicated when picked up with a controller.
Fixed the Seal icon not displaying correctly on Orbit · Yang Fate Stones.
Fixed an issue where the Divine Retribution skill could sometimes fail to hit the boss Ancestral Dragon.
Fixed an issue where stunned enemies could not be killed.
Fixed an issue that prevented completion of the achievement for reviving three times.
Further reduced the selling price of Seals.
Increased the maximum number of Fate Stones and skills that can be sealed.
Added a Repair Save Data option to the main menu. This can be used if save data becomes corrupted.
Added a save-backup feature. Continuously updated backup files will now be stored in the save directory.
Removed unfinished enemy configurations that could appear during Act II of the True Realm and Asura Realm, potentially causing the enemy spawn pool to become stuck.
Unified and reduced character hitboxes, repositioning them to better match the torso and reduce unintended hits.
Fixed an issue where newly obtained pets might not appear immediately in the Spirit Beast collection.
Fixed an issue where Xi Chang could fail to appear in shops if the small pet had not been purchased.
Fixed an issue where coins could not be recovered after dismantling Fate Stones equipped on an External Artifact.
Reduced the random spawn range of Lotus Seeds to lower the chance of them becoming stuck.
Fixed an issue where Express Delivery attributes could take effect twice after switching.
Fixed an issue where the A and D keys could not switch between options on the Offering selection screen.
Fixed an issue that could cause Critical Hit Rate to reset.
Fixed an issue where Bomb-Throwing Imps and Tufang Orders could not be sealed.
Fixed an issue where, after continuing a game as Bingyi, the first Fate Stone could be consumed by a Shield Recovery Fate Stone.
Fixed a visual layering issue involving Little Grass in shops.
Revised the description of the Cross Offering to remove ambiguity.
Corrected an incorrect value in the description of the Superbody Fate Stone.
Corrected an incorrect value in the description of the Spirit Beast effect Gale.
Fixed an issue where bonuses to pickup range did not take effect.
Fixed an issue where entering the Training Grounds could incorrectly unlock the achievement for holding over 5,000 banknotes.
Fixed an issue where some sound effects could be cut off when many sounds were playing simultaneously.

More from Reap and Rush

Other announcements

All events
Major update4 Sep 2026Ghost Festival Update Patch Notes!To all of our Hell "underworld envoy": The first free update for Reap and Rush officially went live on August 27! We hope the new heroes, White Wuchang and Liu , bring you a fresh and exciting experience. Since Hell officially opened its doors, we’ve been deeply grateful to see so many players stick around. We read every single piece of feedback carefully and fully acknowledge that there are st…Reap and RushGame update29 Aug 2026August 29 Update NoticeApology & Update The shop freezing issue caused a very poor experience, and it has now been fixed. Our team has begun reviewing the incident and refining our testing and release processes to prevent similar issues from happening again. Thank you to everyone who reported the issue, and to the players who are still willing to give us an opportunity to improve. We’re sorry, and thank you for your…Reap and RushGame update28 Aug 2026August 28 UpdateDear A Little Busy in the Underworld players, We sincerely apologize for an issue with the version released in today’s August 28 update. We will roll back to the previous version within the next 30 minutes. Once again, we would like to express our deepest apologies.