Night Mode has been reworked to feel darker, clearer, and much more atmospheric.
The old version was simply too hard to read in motion, so I rebuilt the lighting pass to make birds, backgrounds, and important gameplay elements stand out better during night stages.
I prepared a quick Old vs New comparison video, with no narration, just the game footage side by side:
The new version adds stronger moonlight, clearer silhouettes, better contrast, richer colors, and more readable scenery — while still keeping the proper “night hunt” mood.
In short: it’s still dark, but now it’s dark on purpose.