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Arc of Icarus PlaytestEventsPlaytest 3 - Circle of Life
Game update

Playtest 3 - Circle of Life

Arc of Icarus Playtest · published 15 Jun 2026, 15:06 UTC

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This update focuses on the ring itself, and the world on the surface. The world is now around 7 times bigger by default, as the circumference of the ring has been extended to 360 tiles, and the width to 13. The edge visuals of the ring have also received an overhaul, becoming more massive, and more distinct from the mountain tiles.

Mountains and oceans are reworked technically, with tilesets that should support any possible configuration of shapes. Previously, the lakes were pre-designed, but now they are procedural like the mountains. Plant placement is now also based on a noise map, instead of just random.

The world is now divided into three biomes: boreal, jungle and grasslands. Boreal forest is the starting biome, and balanced. Jungles are busy, but low in soil nutrients. Glasslands have sparse vegetation aside from grass, but rich soil. Animals are now also spawned in nests, and will forage for the same berries as the player.

The tech system has been reworked. Now you produce knowledge as a resource using the scholar’s tent, and the tech tree is a hierarchy of one-time upgrades purchased with knowledge and other resources. This is mostly similar to the previous incarnation, but more streamlined and integrated with other gameplay systems.

Aside from that, there are a bunch of new things as well, such as fishing camps, lightning strikes, and palm trees, to name a few. Playtesters should now have access to explore all of this, and provide valuable feedback!

More from Arc of Icarus Playtest

Other announcements

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Arc of Icarus PlaytestGame update2 Sep 2026v0.6.2 - More FixesA small patch to the playtest! We wanted to get in a few more fixes before moving our focus over to the next big update (News Coming Soon!) Changelog - Revolt Implementation (Lose resources and Tech on 0 Morale) - Animal Rations Implementation and Management (Eggs are hopefully balanced now) - Construction Guild Stability - Fix issue with caravan previews - Equipment/Tool Saving - Custom Name f…Arc of Icarus PlaytestGame update25 Aug 2026v0.6.1 - Fixes & BalancingThe latest playtest has been out for a while now, and we got an overwhelming amount of feedback. Thank you all so much!! While the next big update will be the release of the Demo app, we still want to maintain the playtest as well, so that it's stable and nice when we return with new (post radio station!) content later this year. Changelog - Fix capacity in animal pen, and only collect eggs fro…Arc of Icarus PlaytestGame update18 Jul 2026v0.5.1 - Playtest 4 Fixes & Balancing PatchA little patch following yesterdays big update. Thanks for all the feedback so far, keep it coming! - Fix UI scaling and enable the setting - Save last time control and use it when resuming with space - Enable WASD controls on camera - Fix issue where a finished building deselected stuff Balancing: - Increased stone foraging speed x2 - Nerfed animal stats (movement speed and HP) - Slower spawn…