
Fixes for Component Production:
· Fixed an issue where "Advanced Components" would consume two sets of materials simultaneously when both sets were available.
· Fixed an issue where employees could bypass production even with locked components, and added server-side validation.
· Fixed an issue where the corresponding website frameworks were not correctly unlocked after completing the Public Library and Seoul Tower. Existing save files will now re-evaluate based on completed projects.
Fixes for Employees and Office:
· Fixed an issue where some workstations became stuck, preventing movement or employee assignment.
· Fixed an issue where old workstations retained occupancy after an employee switched seats.
· Fixed an issue where plants next to workstations failed to meet needs, while distant plants somehow satisfied employees.
· Fixed issues with inconsistent refresh rates for certain "people nearby" mood requirements.
· Fixed an issue where mood related to nearby people would only refresh after switching seats back and forth.
· Fixed the problem of repeated false alerts for idle employees. Now, idle status is only checked during working hours.
· Fixed an error when installing the Tiger Skin Rug in the office, and fixed an issue where "Installed Quantity" in the purchase list always displayed as 0.
· Fixed an issue where employee efficiency after starting a new position differed significantly from pre-assignment values.
Fixes for Websites, Operations, and Tasks:
· Fixed an issue where tabs could not be switched correctly after entering the Website Operations page.
· Fixed an issue where the first few tabs on the website page only displayed the operations page, and only recovered after clicking on advertisements.
· Fixed an issue where task progress on the company page was incomplete, yet the task could be completed directly from the server room page.
Fixes for Recruitment and Character Creation:
· Fixed an issue where the clothes selected during character creation did not match the actual clothes after entering the game.
· Fixed an issue where after filtering by qualifications during recruitment, the employees ultimately hired were still random.
· Fixed an issue where the Potential stat was not implemented.
Fixes for Server Room and Servers:
· Fixed an issue where slight adjustments to equipment in the server room caused abnormal overheating.
· Fixed an issue where racks displayed normal temperatures but servers showed overheating.
· Optimized the temperature refresh logic for more stable temperature performance of racks and servers.
· Fixed an issue where names at the bottom of the server room leaderboard were not displayed.
Fixes for Company Acquisitions and Investments:
· Fixed an issue where, after acquiring another company, their user count dropped to zero but the regional dominator title still displayed the acquired company.
· Fixed an issue where selling company stocks was possible without holding shares, and where the number of held shares could go negative.
· The stock selling logic now verifies shareholding quantity and prevents illegal sell orders.