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3 Switch Problem SoundtrackEventsPatch Notes - v1.12
Game update

Patch Notes - v1.12

3 Switch Problem Soundtrack · published 10 Sep 2026, 21:09 UTC · build 25239925

All eventsPlayers around this dateRead on Steam

Updates in this patch:

  • Fixed a couple strings in Chinese translations

  • Reworked safe tiles in tile jumping game so player can land on edge between tiles of same color (if that color is the next color)

  • Faded tile game victory music when warping to other mini games

  • Added lights to shooting game and racing game for night usage

  • Added an indicator for the player's car at the start of the race game

  • Fixed bug that challenge 4 bug bassinet was swinging according to frame rate instead of delta time

  • Updated music for challenge 8 to be quieter, especially at beginning of song to match levels of other songs

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3 Switch Problem SoundGame update10 Sep 2026Patch Notes - v1.11Some minor updates: · Some grammar and typos in dialogue fixed · Added signs for playing the already-seen minigames from other areas · Added claw machine to the first rest area in case any coins left at end of day · Moved tile jumping victory coin so it's still obtainable if tile jumping game played at end of day · Added reticle to the shoot mini game3 Switch Problem SoundGame update6 Sep 2026Patch Notes - v1.9A few updates in v1.9: · Made test room door close when player enters lobby to prevent cheating. · Fixed bug that game state was not being updated to record the number of races won by player. · Added a failure sound effect in tile game when landing on wrong color. · Have shut off hidden colliders for npcs going home to prevent them getting stuck against benches. · Disable the minigames when it'…3 Switch Problem SoundGame update31 Aug 2026Patch Notes - v1.8A few minor updates in version 1.8: · Fixed bug allowing talking to npcs that had just become invisible. · Updated credits content. · Made sure building 1 npc explains that no guessing required. · Fixed bug that the race car crash noises were really quiet when player actually in game. · Minor updates to some other npc dialogue.