In this update, we mainly focused on improving the stability of online co-op.
Improved overall online co-op stability.
Fixed an issue in the Blood Oath Arena where the game could become stuck if the host died.
Fixed an issue where clients could not open chests during online co-op.
Fixed an issue where clients could not revive during online co-op.
Fixed various UI alignment issues in online co-op.
Fixed an issue where some visual effects could be missing in online co-op.
Fixed an issue where some sound effects could play incorrectly in online co-op.
Fixed an issue where the boss health bar would not disappear after a client defeated the boss.
Fixed an issue where clients could not view item details in online co-op.
During level-ups in online co-op, the host and client can now choose their upgrades independently instead of having to select them one after another.
Added request timeout synchronization for online co-op.
Increased the amount of EXP required to level up in the later stages of a run.
Reduced the Lightning Bug's initial count to 2.