
Hachiman
Passive: Master of Arms
Hit enemies with your attacks to gain a stack of Attack Speed and Mana Regen for 6s..
Ability 1:Eagle Eye
Toggle on to replace your attacks with empowered arrows that travel further and deal bonus physical damage based on your attack damage. The attacks can Critically Strike and trigger item effects
Ability 2: Heavenly Banner
Call down a sacred banner that deals physical damage to enemies in the areas and grants you attack speed for a duration. The banner grants you and allies attack speed while nearby.
Ability 3: Iaijutsu
Dash forward dealing physical damage and passing through enemies. At the end of the dash, swing your blade in a circle dealing physical damage again. Enemy gods hit by both attacks are stunned, hitting a god with the sweep attack grants a stack of Parry.
Ultimate Ability:Mounted Archery
Leap onto your horse and charge forward. While mounted, you are CC immune and can aim separately from your horse. Fire to launch an arrow at every enemy god in a cone, dealing physical damage and slowing them.
Aspect of the Steel Wind releasing September 11th.
Eagle Eye only has 1 charge but hitting an enemy allows you to dash to them and deliver a sweep attack. After arriving your interact becomes a backward dash. Basic attacks have falloff damage.
Classic Traveler: Tsukuyomi Infernal Omen
Contents
Instantly unlocked after purchasing the Premium Traveler Page
Premium Page Contents - Unlock the following items with Wandering Market Coins
Gilded Prism
Phantom Jade Prism
Bloodstained Prism
Infernal Title
Infernal Threads (Part of the Dark Tapestry Event)
Traveler: Searing Seductress Sol
Contents
Instantly unlocked after purchasing the Premium Traveler Page
Premium Page Contents - Unlock the following items with Wandering Market Coins
Wrath Prism
Pride Prism
Lust Prism
Floof Bat Badge
Infernal Threads (Part of the Dark Tapestry Event)
Gameplay
Conquest
Runic Bomb
Removed the -35% Attack Speed debuff applied to Non-Gods
Totem
Fixed Totem not awarding Gold
Shifted Gold Reward from global 25 Team Gold to local 50 Gold
Added gold amount to event text (such as gold fury/fire giant kills)
Additional Auto VGS
Attacking Pyro -> "Attack the Fire Giant!"
When attempting to cast when the player doesn't have enough mana -> "Out Of Mana"
When Recalling is almost finished -> "I'm returning to base"
Leaving Fountain will auto trigger VXG if available
Custom Games
Conquest Picks & Bans 10 has been added as an available mode
Lotus Sickle - New Item
40 Intelligence
250 Max Mana]
3 Mana Regen
15 Cooldown Rate
Passive:
Ability buff, heal or shield another allied god:
Grants a lotus stack (max 3 stacks).When an ally hits an enemy with an attack, a stack is consumed to deal 30 (+20% Strength and +10% Intelligence) bonus Magical damage.
Builds from Ring of Dispel + Mana Tome
Cost: 2150g
Soul Locket - New Item
50 Intelligence
200 Max Health
5 Mana Regen
+10% Increased Healing and Shielding
Passive:
Ability buff, heal or shield another allied god:
Gain a Soul stack (max 70)
On Use:
Gain Spirit Walk for 2.5s, consuming your Soul Stacks and granting you 1% damage reduction for each stack consumed and +20% movement speed.
Can pass through players and player-made walls
Cooldown 100s
Builds from Soul Reliquary + Flaming Pearl
Cost: 2450g
Chandra’s Grace - Updated
150 Health
300 Mana
5 Mana Regen
20 Cooldown Rate
+20% Increased Healing and Shielding
Passive:
Every 15s: Lowest Health ally within 8.8m gain:
+20 Health Regen
+20 Mana Regen
0.1s off Cooldowns, every 0.2s for 3s
Daybreak Gavel- Updated passive
Passive: Heal yourself with a healing ability and gain 1 stack (max 3)
Active: Consume all stacks, gain 13+strength or +16 intelligence (based on the highest item stat) for 8s per stack (max 3)
Cooldown 4s
Eros Bow -Updated
35 Intelligence
150 Health
25% Attack Speed
2.5 Mana Regen
Active:
Mark an ally god as your Beloved
Only one ally may be marked at a time
Mark breaks if ally is more than 20m away
On Attack Hit:
Grant yourself 1 stack of Devotion
Ability Buff, Heal or Shield your Beloved:
Consume your Devotion
Grant your Beloved Passion, Increasing their Strength by 3.5 and Intelligence by 5 per stack consumed for 10s
Heartwood Charm - Updated
40 Intelligence
250 Max Mana
5 Mana Regen
10 Cooldown Rate
+20% Increased Healing and Shielding
-20% Cooldowns for your Healing Abilities
Passive: When you heal with abilities, store 20% of that healing
Active: On Use: Heal all allies within 6.4m for the amount of healing stored.
Up to 350 healing can be stored this way
Cooldown 90s
New Build Path - Oracle Staff + Adroit Ring
Lifebinder - Updated
40 Intelligence
200 Max Health
4 Mana Regen
+8% increased Healing and Shielding
Active: On Use Fire a projectile that deals 60 (+30% Intelligence) Magic Damage.
Marks enemy gods for 6s.
First ally to damage a marked target:
+60(+8 per level) Heal
+60 (+8 per level) Shield
Healing and shielding from this effect are increased by your healing and shielding strength at 150% effectiveness.
Consumes the Mark
Cooldown 20s
Rod of Asclepius - Updated
45 Intelligence
150 Max Health
2.5 Health Regen
2.5 Mana Regen
+10% Healing and Shielding
Passive: Ability Healed an Ally: Your Healing is increased by 0.5% per 1% of your target’s missing Health
Shell of Rebuke
Mitigation reduced from 35% to 25%
Base Damage mitigated reduced from 400 to 300
Damage mitigated per level reduced from 50 to 40
Sundering Arc/Echo
Now Applies 40% healing reduction for 5s
Vital Amplifier - Updated passive
Passive: Heal yourself with an ability:
+7.5% Attack Speed
+5% Attack Damage (ranged)
+10% Attack Damage (Melee)
Buff lasts 6s, stacks up to 3 times.
Ah Puch Aspect - Fixed an issue where Wraith Call could be used while crowd controlled
Sylvannus - Fixed an issue where they were receiving more cooldown than intended from their passive
Fixed an issue where Nemesis could reflect more damage than intended