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Starsand IslandEventsStarsand Island Early Access Update - Version 0.6.6510
Game update

Starsand Island Early Access Update - Version 0.6.6510

Starsand Island · published 25 Jun 2026, 07:36 UTC

All eventsPlayers around this dateRead on Steam

[Steam]

  • The Mod Manager now integrates with Steam Workshop.

[New]

  • Added a Language Pack import feature to the Settings page, allowing players to import and switch between custom external language packs.

  • Added a Doorbell feature to the bedroom doors of certain NPCs, allowing you to call them out for a conversation when they are inside.

  • Added Picnic-themed furniture. Blueprints can be obtained through the Starsand Shop's Weekly Blueprints rotation.

  • Added a direct entry to the Starsand Shop within the Shop menu for easier access.

[Optimization]

  • Improved the visual presentation of crop planting and added hint effects for unplanted farmland plots.

  • Improved the models of handcrafted items, including Whispering Wheat and Jade Cabbage. These items can now be placed and displayed in your homestead.

[NPC]

  • Fixed an issue where Alex would fail to appear during certain summer schedules, preventing quest completion.

  • Fixed an issue where Bruce would remain idle between 13:00 and 15:00 on sunny days.

  • Fixed an issue where Serena would stay indoors and fail to follow their normal schedule.

  • Fixed an issue where Zerine could become stuck inside a wall after moving in with the player.

  • Fixed an issue where Aurelis would behave abnormally between 20:00 and 22:00 on sunny days after moving in.

  • Fixed an issue where the "Invite to Move In" interaction option was missing for Lunelle at 5 hearts of affection.

  • Fixed an issue where cohabiting NPCs could become stuck or fail to approach the player properly in custom-built houses due to pathfinding issues.

  • Fixed an issue where Sagewood would walk in place while chatting with tourists on sunny days and fail to reach the intended conversation point.

[Building]

  • Fixed an issue where a white outline would appear when using the fine-tune scaling feature.

  • Fixed an issue where aquarium-exclusive items such as aquatic plants and corals would incorrectly appear in the Build Mode inventory.

  • Fixed an issue where the Wooden Gate in Stone Wall would open and close incorrectly, allowing characters to pass through the model.

  • Fixed an issue where certain items would incorrectly display an "Out of Range" warning when decorating the Starsand Fish Tank.

  • Fixed an issue where terrain detection behaved incorrectly on the shores of Windflute Island and Blue Beach, preventing proper placement of corals and aquatic plants.

  • Fixed an issue where material consumption was calculated incorrectly when using the copy function in Build Mode.

[Quests]

  • Fixed an issue in the Apprentice Adventurer quest where progress would not advance correctly after destroying the stone door.

  • Fixed an issue where the Starsand Shop Unlock quest could repeatedly reappear after completing all Island Life quests.

  • Fixed an issue in the Island Life All-Rounder quest where previously obtained Starsand was not counted correctly.

  • Fixed an issue where using the "Read All" mail function could prevent enclosed quests from being triggered and claimed.

  • Fixed an issue where invisible walls could appear during the Spring Festival questline, preventing quest progression.

[Gameplay]

  • Fixed an issue where robots could fail to perform assigned tasks under certain circumstances.

  • Fixed an issue where bee product quantities would display incorrectly after exceeding 999.

  • Fixed an issue where the product name and icon would display incorrectly after successful breeding in the Breeding House.

  • Fixed an issue where bees would not accumulate working time while in Moonlit Forest.

  • Fixed an issue where the Gathering Robot could not properly harvest Sunflowers.

  • Fixed an issue where the Gathering Robot could not properly collect ranch products when assigned ranching tasks.

  • Fixed an issue where creating a custom sugar painting using Youfang's photo at Sugar Painting Granny's stall would incorrectly produce a Neona sugar painting.

  • Fixed an issue where certain furniture items would not unlock correctly in the Islandpedia after being obtained.

  • Fixed an issue where the Firework Shell blueprint could not be obtained during the Spring Festival event. The blueprint is now available for purchase from the Spring Festival Exchange Shop.

  • Fixed an issue where the Carousel included in the Deluxe Playground Blueprint construction kit could not be interacted with properly.

  • Fixed an issue where Beach Festival treasure chests could spawn inside the walls of Aureleaf Kitchen, making them impossible to collect.

[Display]

  • Fixed an issue where certain props, such as Boston Ivy vegetation, would not display correctly on low graphics settings.

  • Fixed an issue where switching to another item after batch processing could cause the displayed processing quantity to become incorrect.

  • Fixed an issue where the in-game time was not displayed alongside the current season.

  • Fixed an issue where changing graphics quality settings could cause previously chopped trees and mined ore deposits to respawn unexpectedly.

  • Fixed an issue where, when using certain controllers, opening the Handcraft menu while mounted would still allow joystick camera movement, causing input conflicts.

To all Islanders:Thanks for your continued support! We're committed to making Starsand Island the best it can be, and we'll keep improving it.Found a quirky bug? Have some ideas? Join our official Discord and talk directly with the devs! We've got our stools ready and waiting for you!For more information, please visit our official website:

https://www.starsandisland.com/en/#/

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