
With this update, we focused on improving overall readability, game feel, and flow. This version includes changes to combat clarity, camera behavior, enemy balance, movement feel, map navigation, controller support, tutorial pacing, upgrade flow, performance settings, and general polish across the experience.
Added Tear & Cast indicators around Vane.
Camera behavior has been improved.
Enemies have received balance adjustments.
Added a new enemy type to Section 1.
Vane’s movement speed has been increased.
Map navigation should feel smoother now.
Controller support and UI interactions have been polished.
Upgrade and reward flow are now clearer.
Tutorial flow has been adjusted to reduce confusion.
Added out-of-combat sprint.
Frame rate and performance settings have been improved.
Fixed various bugs and general polish issues.
Thank you to everyone who plays and shares feedback. Honest criticism genuinely helps us shape Tears Apart.