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SculpturilloEventsSculpturillo v0.7.3 — Smoother, faster sculpting with no holes
Game update

Sculpturillo v0.7.3 — Smoother, faster sculpting with no holes

Sculpturillo · published 8 Sep 2026, 00:11 UTC · build 25175944

All eventsPlayers around this dateRead on Steam

[h1]✨ What's New[/h1]

[list]

[*] 🧱 Brand-new adaptive sculpting engine: large shapes use few triangles while fine detail stays crisp — all in real time.

[*] 🌊 Always-sealed mesh: no more holes or cracks when mixing brush sizes or sculpting against the box walls.

[/list]

[h1]🎨 Improvements[/h1]

[list]

[*] 🖌️ More faithful color: what you pick in the color wheel is exactly what gets painted and sculpted.

[*] ⚡ Better performance while sculpting: adding lots of detail no longer drops your FPS.

[*] 💡 Fixed lighting on the new clay.

[/list]

[h1]🔧 Fixes[/h1]

[list]

[*] 🚑 Fixed the game closing right after launch (crash on the main menu).

[*] ↩️ Undo now also clears painted color, leaving no leftover tint on new geometry.

[*] 👁️ Eyes can now be removed with the erase tool.

[/list]

[hr][/hr]

[i]Thanks for playing Sculpturillo! 🎨 Tell us what you'd like to see in the next patch.[/i]

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SculpturilloGame update9 Sep 2026Sculpturillo v0.7.4 — Depth grid: see exactly where your brush is\ ✨ What's New\ \ \ · 🧊 New 3D depth grid: a crisp volumetric grid of fine lines appears around your brush so you can read how deep you're sculpting in mid-air. \ · 💡 Contact glow: when your brush touches the existing clay, the grid lights up brighter right at the contact point. \ · 🟥 Boundary shading: the edges of the sculpting box are highlighted with a soft radial shadow, so the limits of…