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Creating More Effective Sectors

Absorber: Absorb Adapt Survive · published

Hey everyone!

Here's a quick look behind the scenes of Absorber: I've been working on the Sector Editor to help me build and fine-tune encounters.

I can place enemies and nodes, set up reinforcements, preview randomized spawns, and jump straight into a playable test. Built-in checks help me catch mistakes before testing.

This means more time trying out different enemy combinations, adjusting the difficulty level, and making each sector more fun to play!

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Creating More Effective Sectors · Absorber: Absorb Adapt Survive · SteamPeaks