
Today we're releasing Update 0.24, a smaller patch focused on quality of life improvements and bug fixes. This update introduces a new mission modifier called “Sentry Turret”.
With summer coming to an end, the team is now back after taking some well-deserved time off over the past few weeks. During the summer, development on our next major update has also continued, including work on the new playable map. We're making good progress and look forward to showing you more very soon.
As always, we've also fixed a number of issues reported by the community since the last update.
You can find the full changelog below, and we'd love to hear your thoughts once you've had a chance to try the update.
New contract modifier “Sentry Turrets”: The site is protected by automated sentry turrets. Any unauthorized person will be shot on sight.
Changed save process to potentially fix save data becoming corrupted and resetting to zero
[Streamer Mode] Changed input to [Space] for showing session code, to avoid conflict with the radio button [V]
Fixed sometimes wrong preferred language displayed in session list
Fixed bug on Game Over UI after one player disconnects
Fixed lobby that can’t be joined anymore after a Game Over by autodestruction
Thank you to everyone who continues to play, report bugs, share feedback, and help us improve Species: Unknown throughout Early Access. Every report and suggestion helps us prioritize what comes next.