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Hotel Tales›Events›Changelog v1.1.4 18.08.26
Game update

Changelog v1.1.4 18.08.26

Hotel Tales · published 23 days ago

All eventsPlayers around this dateRead on Steam
  • Added side conversations with characters on the Hotel map.
  • Animated background characters during dinner scenes.
  • Added a window at the end of the game to unlock the entire Gallery.
  • Improved some story art for various plot branches.
  • Added music and sound effects to many story moments.
  • Fixed some issues with dialogue voice acting.
  • Added animations to the sex scene with Pino showing how we detach her arms if the character treats her like a doll.
  • Dialogue scrolling is now smoother.
  • Improved game performance on Steam Deck.
  • Improved voice acting in sex scenes.
  • Improved UI in mini-games.
  • Improved display of character emotions in the "Find the Key" mini-game.
  • Improved voice acting for lines in the "Collect Seeds" mini-game.
  • Changed the positions of items in the "Find the Items" mini-game.
  • Updated some icons in the “Kitchen” mini-game.
  • Improved voice acting in the “Cocktails” mini-game.
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Hotel TalesGame update5 Sep 2026Changelog v1.2.7 05.09.26Notifications about background unlocks in the gallery now appear only when something has actually been unlocked there · Font fixes · Changes to hotel reputation calculation. Now reputation from serving and not serving guests is calculated all at once after dinner, and the achievement and the scene with Mistress can be obtained on any day, not only on day 2 with a perfect playthroughHotel TalesGame update2 Sep 2026Changelog v1.2.5 02.09.26Minor fixes for localization, voiceovers, and dialogue · Fix for the pause function in QTE mini-games · For each guest served you now get 3 hotel reputation instead of 2 · Fix for save list scrolling · Character scrolling update in the wardrobeHotel TalesGame update1 Sep 2026Changelog v1.2.3 01.09.26Fixed the coin achievement · Fixed collisions in the cleaning minigame: previously, you couldn't clean an item until the ones next to it had been cleared · Fixed audio disappearing after loading the game · Fixed the exit button on the credits screen: previously, pressing it would return the player to the main menu, causing them to miss the post-credits scene