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Slumber Realm Playtest›Events›Balance & Bug Fix Update Aug 10th
Game update

Balance & Bug Fix Update Aug 10th

Slumber Realm Playtest · published 11 Aug 2026, 03:59 UTC

All eventsPlayers around this dateRead on Steam

0.8.8 (8-10-26)
- Added new Neutral Memory: Mystery Orb: the first Ability you use each combat round grants 2 of a random Resource.
- Added new Neutral Memory: Friendship Bracelets: the first Ability used from each Aspect per combat round grants 2 Yellow, 2 Blue, and 2 Pink.
- Neutral Card, Snooze Button: renamed from Bubble Gum and changed to Snooze itself as well as a random enemy Card.
- Gamer Card, Change Machine: Gold reward reduced from 4 to 2.
- Gamer Card, Joy Stick: added Inverted Controls, which inverts its roll range every other turn.
- Gamer Card, Turbo Button: Turbo gained when activated reduced from 4 to 2.
- Gamer Card, Victory Jingle: Turbo granted to each adjacent Card reduced from 8 to 5.
- Gamer Memory, Overclocked: Turbo gained by the activated Card reduced from 2 to 1.
- Sk8er Card, Curb Wax: trigger range reduced from 1-4 to 1-3, and Resource reward reduced from 2 to 1.
- Sk8er Card, Elbow Pads: Boastful granted reduced from 3 to 2.
- Sk8er Card, Grip Tape: Trick granted to the next Card reduced from 4 to 3.
- Sk8er Card, Handrail: trigger range changed from 3-6 to 4-6, and Resource reward reduced from 3 to 2.
- Sk8er Memory, Drop In: Cards receiving 1 Trick at battle start reduced from 3 to 2.
- Sk8er Memory, Spelling Bee Ribbon: starting Boastful reduced from 4 to 3.
- Sk8er Snack, Ego-Os: Boastful granted reduced from 6 to 3, and cost reduced from 7 Gold to 4 Gold.
- Neutral Snack, Balanced Bites: cost reduced from 6 Gold to 4 Gold.
- Neutral Snack, Enchant Mints: cost reduced from 15 Gold to 8 Gold.
- Neutral Snack, Five Cubical Crisps: cost reduced from 4 Gold to 3 Gold.
- Neutral Snack, FortiFries: cost reduced from 6 Gold to 5 Gold.
- Neutral Snack, Four Cubical Crisps: cost reduced from 4 Gold to 3 Gold.
- Neutral Snack, Guardian Gummies: cost reduced from 6 Gold to 4 Gold.
- Neutral Snack, Licorice Whip: cost reduced from 4 Gold to 3 Gold.
- Neutral Snack, One Cubical Crisp: cost reduced from 4 Gold to 3 Gold.
- Neutral Snack, Six Cubical Crisps: cost reduced from 4 Gold to 3 Gold.
- Neutral Snack, Slumber Spuds: cost increased from 4 Gold to 5 Gold.
- Neutral Snack, Sour Zapz: cost reduced from 9 Gold to 5 Gold.
- Neutral Snack, Three Cubical Crisps: cost reduced from 4 Gold to 3 Gold.
- Neutral Snack, Two Cubical Crisps: cost reduced from 4 Gold to 3 Gold.
- Sk8er Snack, An Eye for a Fry: cost reduced from 5 Gold to 4 Gold.
- Sk8er Snack, Flamin' Zapz: cost reduced from 5 Gold to 3 Gold.
- Sk8er Snack, Parking Lot Pizza: cost reduced from 6 Gold to 4 Gold.
- Sk8er Snack, SK8ER SNAX: cost reduced from 5 Gold to 4 Gold.
- Tactical Snack, Breath Blasters: cost reduced from 12 Gold to 6 Gold.
- Tactical Snack, Guardian Gumball: cost reduced from 10 Gold to 7 Gold.
- Tactical Snack, Tender Toffee: cost reduced from 5 Gold to 1 Gold.
- Cards activated by a die roll or another Card now consume Uses.
- Cards that activate other Cards can now themselves be activated by a Card.
- Resource trades can offer up to 5 Resources.
- Moved Memories to the top of the battle screen and improved the HUD styling so Memories and Snacks are easier to distinguish.
- Added hover highlights linking Card effects to their target icons, including enemy Cards.
- Added an animation when a Card gains Uses.
- Added a lock icon to locked Aspects in dream setup.
- Added selection animations to dream setup and corrected Card Modifications and fixed Resources shown there.
- Made Settings available in the Bedroom before the first Training Run.
- Improved the display of Card Modifications when a Card has more than two.
- Fixed Stolen Answer Key previews displaying an inconsistent Day roll after Gamer adds rolls.
- Fixed Cards becoming invisible when dragged in the inventory during a Resource trade.
- Fixed the final boss map node appearing too far to the left.
- Kept Snoozed Card Z particles visible only during battles.
- Fixed localized text for the Roll High and Roll Low Abilities.
- Improved several Card and Memory tooltips, including Protected, Paperwork, and After-School Practice.
- Improved the Lunch Lady's flavor text.
- Adjusted the Calendar's placement in the Bedroom.
- Updated credits.

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