
Meet Leonardo Björk, one of those PatchWorld creators who, despite showing up as a skeleton, makes the whole platform feel alive.
If you have watched our YouTube channel or spent time in PatchWorld on standalone VR, you may have already seen him: the quiet skeleton avatar building something strange, funny, playful, and interactive somewhere in the corner.
Leo builds toys, vehicles, musical machines, games, rideable trains, remote-controlled UFOs, catapults, interactive bombs, hose guns, spear guns, punching gloves, lottery machines, spyglasses, eye-makers, and many other devices that feel somewhere between a garage invention, an amusement park ride, and a cabinet of interactive curiosities.
Watch a remote controlled UFO in Mixed Reality
His creations are made to be operated. You can touch them, trigger them, drive them, open them, copy them, and take them apart.
That makes sense when you know a bit about Leonardo’s background.
Long before VR, he was already a builder. As a kid, he made clubhouses, tree houses, go-karts, custom bikes, and anything else that could become a project. Later, he worked in mechanics and construction, often designing his own tools when a job needed something specific.
For three years, he also worked as a rides mechanic at an amusement park.
Once you know that, Leo’s PatchWorld creations make perfect sense. They have the logic of rides and physical machines. They are playful, but they are also functional. They are funny, but they are carefully built.
One of his most iconic worlds is Plink Town, a western-inspired playground built around shooting games, playful systems, and a rideable train. It began with small experiments, like bottle shooting, Dizzy Ducks, Ping Ball, Hatchet Throw, and other western-style challenges. Then Leo found a town model with train tracks and naturally wondered if he could build an old steam engine that actually rode on them.
So he did.
His work is also unusually generous. Leo documents, tags, and organizes his devices so other creators can understand how they were made.
Leo does not describe himself as a musician, but he has built some of PatchWorld’s most fascinating musical systems. One of our favorites is The Grinder, a cute little music box that makes a monkey dance when you turn the crank.
From the outside, it looks simple and charming.
But when you open it in edit mode, it becomes something else entirely: step-sequenced signals, gates, note triggers, animation, timing, logic, and a full soundscape hidden inside a tiny object.
A toy on the outside.
A giant machine in the guts.
He also built something he calls PP Tape, a portable programmable sequence device that looks like an old cassette tape. Plug it into a sound generator, chain it with others, and it can play back a whole composition. Open it up, and the internal sequencer can become enormous, sometimes feeling almost absurdly large compared to the tiny object you first saw.