HALF-LIFE: CROSS PRODUCT MULTIPLAYER · published
Hello all!
Today, we are more than pleased to reveal the next generation of CROSS PRODUCT MULTIPLAYER. The Seasonal Scheme continues once again in 2026 with SEASON 10: UPLINK!
This year, we have more NEW content than we have ever produced for a new season! For the past 15 months we have been preparing new unique gamemodes, maps, and weapons, as well as numerous QoL improvements and fixes to improve the general quality of the game.
(also on the Steam Store Page)
Grab your squad and brace yourselves. This is a survival mode where teamwork isn't optional and it's your only way out alive. On supported maps, up to ten waves of both the military and the Xenians will spawn, and it is up to you and your team to wipe them out - or they'll do the same to you.
Total madness where every time you spawn, you get two completely random weapons; the catch? All weapon damage is doubled. It's fast, unfair, and will test your resilience, patience, and mastery in the game.
In LMS, you will fight harder than ever before as you only have one chance to survive. Once you're killed, it's over. Will you be the Last Man Standing?
Only for the true adrenaline gamers. In Tau Guys, you will need to think smart, not hard with your Tau Cannon as the alt-fire is nerfed. You must rely on your primary fire and your sole aim to win.
ARENA, where players take turns in 1v1 matches. The winner faces the next opponent.
TEAM HALF-LIFE DEATHMATCH & OPPOSING FORCE DEATHMATCH
BUSTERS, a game that makes you feel good; only Gluon Guns are allowed.
This M203 Launcher will certainly be your best friend soon; it is faster and more accurate than the 9mmAR's alt-fire.
Few individuals in the HECU were lucky enough to use this precision weapon. The M16A2, known within the division as the "Operator Light Rifle," or OLR for short, fires three deadly burst shots at will. Take a deep breath, scope-in, aim, and pull the trigger. They won't beat you if you have this.
It's important to be a co-operative teammate. If your pals are low on health, revive them.
New Roma's cloaca stations were all over the suburbs. This is one of them, abandoned yet eerily preserved after the incident.
Two identical warehouses containing chemicals face each other over a courtyard and an underground complex.
Author: The Phoenix Project Software
Black Mesa's former arms depots are few and far between these days, but there's one kind of half exception.
Watch your back and check around those corners. Assassins are known to prowl these quarters.
Author: Valve Software & The Phoenix Project Software
A huge sale is going on in the New Roma Central Mall and everyone wants a piece of the action!
A close-quarters excerpt of the New Roma Central Mall.
Author: The Phoenix Project Software
Like Crossfire & Bounce, only with miniscule details omitted. These two arenas have made their return from Season 9 Patch I (2.9.1).
A Service Record & Achievements menu so you can view your stats and achievements respectively.
A plethora of new Steam Achievements to give those hunters more reasons to play.
New Music systems.
Spectator map overviews for every single map in the game.
Added the Wesley Jockey playermodel and the Horse spray from the April Fools' 2026 update.
As well as the new content, we can't let what we've already produced be forgotten, which is why:
You can now pick up weapons.
Weapons still cannot deal damage to players or monsters.
Restored numerous details from Half-Life Legacy and removed the speedcap.
The OLR is now the default weapon in regular SWAT, and the Shotgun, MP5, and Crossbow are now banned.
The Season 9 version of SWAT is still in the game, now named "Raven SWAT."
Increased the explosion blast radius in the Boobies gamemode.
Renamed the Super Barnacles gamemode to "Tea Time."
Renamed the "Rockets" gamemodes to "Rocket Product."
The Displacer Ball's speed is now faster, and it will go even faster in Fiesta.
New ambience, lighting, and details from HL: Source in Crossfire, Datacore, and Bounce.
Completely retextured City & Doublefort.
Team-based lighting in Datacore.
More spawn points and Opposing Force weapons across various maps.
Removed the geiger counter sounds.
Overhauled the soundtrack system to be more adaptive - SOUNDTRACK VOLUME 2 COMING 2026-27!
Smoother crosshairs.
New mapcycles.
Players now start with the 9mmAR in most gamemodes.
New animations for the Desert Eagle.
Added lots of new sprays.
Fixed an issue where the MP5 would become unusable if only the M203 grenades are available.
Fixed an issue where the main menu could not be navigated with the D-pad on Steam Deck.
Keep in mind that Season 10: Uplink is indeed still in the works, so you can expect the changelog to grow wealthier. We're working very hard behind the scenes to get this update out to you, and, can't wait for you to play it. Actually... why wait?
Very soon indeed, so stay tuned for this, we will be releasing an OPEN BETA version of SEASON 10: UPLINK (v2.10). You will be able to opt-in to a Beta branch of the game on Steam, join 2.10 servers, and participate in Open Beta game nights via our Discord which you should join NOW! - https://discord.gg/mGr94ZqDWU
Thank you all for your support, and for reading - we can't wait to see you on the virtual battlefield soon and will continue to work hard on getting Season 10 ready for its full release on July 24, 2026.
The Phoenix Project Software
Berony & Sabian Roberts
2026-06-14
P.S. Summer Game Fest 2026 announcing soon. Stay tuned in the Discord.