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Abyssal Merge Playtest›Events›Patch 0.0.15
In-game event

Patch 0.0.15

Abyssal Merge Playtest · published 4 months ago · build 23293046

All eventsPlayers around this dateRead on Steam

Patch 0.0.15

Thank you for being patient. Here's an update!

THE UPGRADES HAVE BEEN UPGRADED!

You will notice that most mid-run upgrades have completely new effects. We wanted to make sure that every upgrade you choose feels mechanically distinct, visually explosive, and gives you that dopamine hit. Go break the game with some new builds! (Note: Permanent meta-upgrades remain unchanged in this patch.)

NEW WEAPON UPGRADES

New upgrades have officially dropped into the pool! You can now equip an extra weapon during your runs, giving you an incredible power spike for the next 5 waves.

THE REFILL TIMER

To create a deeper connection between the net and the combat, the boat will no longer shoot endlessly and now requires energy to fire. A new timer on your boat tracks how much energy remains. It drains constantly over time, and your weapons will stop shooting if it hits zero. Merging fish on your board is now the only way to refill the timer and keep your weapons active!

SPAWN & PACING BALANCE

With much more powerful upgrades we’ve adjusted the pacing of combat to create a more exciting experience without making it feel overwhelming. The enemy spawn rates have been significantly increased but the movement speed has been reduced across the board.

A SECOND CHANCE AT LIFE

We want you to have more time to react to potential disaster. When a creature touches the fail line, it will now blink for significantly longer, giving you a wider window to try and save your run.

VISUALS, VFX & JUICE

Visual Clarity: Added new VFX across multiple weapons and abilities to bring more "juice" and combat feedback. Combo Visuals: Pulling off chain reactions on the board feels better now. You will be able to notice a distinct visual change when hitting merge combos.

UI Refresh: Cleaned up and redesigned the main game screen UI to give you a clearer view of the action and your resources.

TUTORIAL UPDATE

Visual: The tutorial text and style have been rewritten to better fit the theme and lore of the game.

Onboarding: The tutorial now fully teaches the new fish-merging timer mechanic.

LEADERBOARD RESET

With all the balance changes we implemented since the last update, we noticed it’s no longer possible to beat the old high scores. So, to keep competition fair, the leaderboards have been wiped clean, and we’re looking for new high-scorers to claim the top spots!

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In-game event5 Jul 2026Abyssal Merge: Pre-Demo Patch Notes & Playtest Update!Abyssal Merge: Pre-Demo Patch Notes & Playtest Update! Captains! We are incredibly close to launching the official public demo for Abyssal Merge , and we need your help to cross the finish line. To get everything polished, we will be closing down the current playtest soon to focus entirely on the upcoming demo release. Before we do, we’ve just dropped a massive pre-demo build packed with new fe…In-game event12 Apr 2026Patch 0.0.13We have some massive news to share today, alongside a total rework of the boat power-up system! Big News: Joining Forces with 2 Left Thumbs! We are incredibly excited to announce that we have officially signed with the amazing publishers at 2 Left Thumbs ! With their support, we’re going to be able to polish the Abyssal Merge experience and reach a much wider audience. For you, this means more…Abyssal Merge PlaytestGame update2 Mar 2026Optimization and Bug Fixes, Patch 0.0.11Hello hello! This small update fixes a few issues with severe frame drops.(hopefully) · Lots of optimizations to do with piranhas, audio events and more! · Fixed a bug where the MAX LEVEL REACHED was showing up earlier than intended. It should now only show up when the players have all the upgrades. · Fixed a small formatting bug with the in-game highscore screen not showing all scores. Players…