Controllers are now properly supported
Controller input can now be remapped from the options menu
Useful in case your sticks are drifting and you prefer to move with the D-pad
The UI now shows the proper controller input prompts
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Buckets are now animated
The default keys for opening the inventory are now "E" and "I" instead of "Tab" and "I"
Keybindings can still be changed from the settings
The game now uses OpenGL instead of Vulkan for compatibility with older hardware
The web version still uses WebGL
The player no longer walks backwards when pressing an opposite and perpendicular direction at the same time