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Deck of HauntsEventsV1.36: Balances & Bugfixes
In-game event

V1.36: Balances & Bugfixes

Deck of Haunts · published 13 May 2026, 13:32 UTC · build 23216520

All eventsPlayers around this dateRead on Steam

As we're heading into a long weekend (at least in Belgium!), we first want to unleash some changes and fixes.

Changes

  • Balance cards:

    • Chasing Shadows: The Drain effect now triggers on Humans with the Steadfast trait. Because the condition that they can not move to an empty room will always be met.

  • Reduce the chance of the Blessed trait showing up.

  • Compel no longer plays on insane Humans if you target them (does not consume the card anymore).

  • Improved the similarity check for the “Transform to a similar card of higher rarity” rest event action.

  • Updated the German localization for Guttural Pain.

Fixed Bugs

  • Fixed loading curated scenarios “13 Warriors” and “15 Nights at Mantis” causing a crash.

  • Fixed an issue where the Collection could show more unlocked missions than are available (ex. 49/33).

  • Fixed unfazed humans keep escaping after Mind Wipe wears of.

  • Fixed Wings Of Night could teleport Humans with the Steadfast trait.

  • Fixed upgraded Puppeteer was playable on Humans with the Steadfast trait.

  • Fixed missing controller support on the Curated Scenarios screen.

  • Fixed building cost redo issue when breaking the path.

If you missed the last 2 big updates:

If you found a bug or a crash that we haven't caught yet, let us know in the Steam Discussions, we'll have a look. (Or on our Discord, even better! https://discord.gg/MhcDeypzne)

If you like the game and the direction we're headed in, feel free to leave a review, as this helps us more than you think!👻

And again, a big thank you for playing and all your feedback ❤️

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