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SimplePlanes 2
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Changelog for v0.7.2.201
Game update
Changelog for v0.7.2.201
SimplePlanes 2
· published
4 months ago
All events
Players around this date
Read on Steam
v0.7.2.201
UX / UI
Added configurable quick-save and auto-save functionality for designer crafts
Added support for cloning parts with the translate tool by holding CTRL while dragging a gizmo
Changed Funky Trees dropdown name to Custom Input and added information to the input dialog
Added an option to stop showing the Designer Tutorial flyout when there are incomplete tutorials
Fixed subdirectory handling issues when renaming crafts in the load craft panels
Fixed a bug where renaming a craft into a non-existent subdirectory would fail
Added automatic backup of the current editor craft to a crash backup file when the game restarts after a crash
Added the part ID to part properties
Fixed activation group inputs on various parts failing to save Custom Input expressions and converted them to use dropdown controls
Fixed previewed attach point connections being missed upon dropping a part
Powertrain
Adjusted the auto blade pitch governor to target a constant RPM instead of scaling with throttle
Fixed propellers applying forward thrust even when rotating in reverse
Fixed a powertrain free-energy bug when using a differential with a propeller assembly and a free spinning wheel
Changed the names of jet engine nozzles
Fixed propeller assembly mass being substantially higher when using Manual Blade Control
Fixed incorrect mirror rotation on the Transfer Case part
Physics
Fixed instances where physics calculations could break due to invalid data
Prevented invalid wings that failed generation from corrupting mass, CoM, or CoL calculations
Fixed game crashes caused by invalid wing input data by aborting wing generation
Fixed game crashes from precision errors during fuselage collider generation
Fixed crafts suddenly losing weapon ammo when disengaging the parking brake
Parts
Fixed the fuselage upgrader failing to correctly update the rise for old nose cones
Fixed the fuselage upgrade utility not preserving hollow thickness
Fixed the slice size gizmo moving the wrong end of symmetric fuselages
Fixed incorrect shading on missile nose cones
Misc
Fixed the name of the Cochran Airport 04L starting location
Fixed differential connection error messages displaying for all players instead of just the craft owner
Fixed blueprints not working on Macs with Intel CPUs
More from SimplePlanes 2
Other announcements
All events
Major update
23 Jul 2026
Update 0.7.6 | Sticking The Landing
After nearly a month of public beta testing, SP2 version 0.7.6.1 is now LIVE, with brand new Procedural Landing Gear, bay doors, the new Coughinton Refinery location, and a whole host of performance improvements and bug fixes! You can find the full patch notes here , or on the bottom of this post if you're reading this on Steam. Procedural Landing Gear The star of this update is our brand new h…
News
25 Jun 2026
Procedural Landing Gear Beta!
Greetings! Today the Steam Summer Sale begins, where all of our games are on sale! SimplePlanes 2 is 10% off, and our other games are a whopping 75% off! To celebrate the occasion, we've prepared a big new update for y'all to beta test: Procedural Landing Gear! Please note: This is a big update, and as such you enter the beta at your own risk. Crafts may break despite our best efforts. Crafts s…
In-game event
11 Jun 2026
Update 0.7.4 | Server Stuff
SimplePlanes 2 version 0.7.4.0 is now live! This update focuses on improving the multiplayer experience, giving the host and other players more tools to curate their space. Server Settings There are now a number of new server settings the host can access, including the ability to finally set a server description! A server description allows you to write rules and expectations for your server, w…