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Alpha Nomos - DemoEventsAlpha Nomos – Patch Notes Demo v07.0037
Game update

Alpha Nomos – Patch Notes Demo v07.0037

Alpha Nomos - Demo · published 8 May 2026, 11:38 UTC

All eventsPlayers around this dateRead on Steam

This update is a big one. The powerup system has been revamped to make run progression clearer and more impactful, all powerups have been rebalanced, and a new miniboss, SnaggleTooth, now closes out the demo.

Rhythm sync, SFX timing and input feel have all been improved, and we've added music-contextual click tracks with controllable volume to give you more control over how you lock into the beat. Lighting has been improved across all scenes, graphical performance has been optimized for lower-end GPUs and new settings for Vsync, framerate, and other graphical options are now available.

This patch also includes new plugins from our design competition winners, added enemy SFX across the board, and a long list of stability fixes and bug squashes.

Patch Notes demo version 07.0037

  • Improved behavior and feel of rhythm sync

  • Improved SFX timing for better syncing

  • Improved and adjusted input mode settings and terminology for better clarity

  • Improved lighting in all game scenes

  • Improved graphical optimizations especially on lower end GPUs

  • Added settings for Vsync, framerate and other graphical settings

  • Fixed HUD metronome related bugs and issues

  • Revamped powerup system to make run progression more clear and impactful

  • Rebalanced run items and drop rates to support new powerup revamp

  • Added new plugins including design competition winners!

  • Added enemy SFX for all enemies

  • Added more general SFX

  • Implemented improved enemy stagger mechanic

  • Fixed a few bugs in specific powerups

  • Fixed another rare bug causing softlocks in certain combat scenarios

  • Rebalanced all powerups

  • Improved powerup musical effect on attack SFX

  • Implemented music-contextual click tracks with controllable volume

  • Added SnaggleTooth, a new miniboss, to the end of the demo

  • Improved physics and enemy collision

  • Rebalanced Maestros shop prices

  • Improved consistency of hold combos

  • General stability improvements and bug fixes

More from Alpha Nomos - Demo

Other announcements

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Community20 Aug 2026Alpha Nomos is Officially Selected for The MIX Cologne 2026We're thrilled to share that Alpha Nomos has been officially selected for The MIX Cologne 2026 🎉 The MIX brings developers and publishers from around the world together during Gamescom and connects them directly with press, media, content creators and industry pros. We are looking forward to bringing the world of Alpha Nomos and meeting everyone in person. Wishlist Alpha Nomos to follow along:Community11 Aug 2026Alpha Nomos joins Debut Festival 2026Alpha Nomos is part of Debut Festival 2026 From 10 to 17 August our rhythm action roguelite takes the spotlight alongside a lineup of upcoming indie games. Play as Cello, wield the xyloblades and fight through a corrupted puppetcore world where every attack lands harder when you stay on the beat. Wishlist Alpha Nomos and follow along during the festival.Community4 Aug 2026Alpha Nomos hits 10,000 wishlistsTen thousand of you are ready to grab an instrument and start swinging! Cello, the puppets and the whole ruined world thank you. More updates coming soon so stay tuned and if you haven't yet, go play the demo and hear what all the noise is about. Wishlist and jump into the demo!