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Airframe Ultra›Events›What's New in Beta 4!
Community

What's New in Beta 4!

Airframe Ultra · published 9 months ago

All eventsPlayers around this dateRead on Steam

Hey Racers,

It’s time for you all to take the streets!

Beta 4 will include many new changes that will shake up the competition from a new map, new UI, and more! How about I dive into them just a bit? Save those pipes for the racing.

Estate

Many of the maps battle over asphalt and concrete but Estate challenges that by fighting in the front maze of the manor. Starting at the edge of the property, you will race on top of the man-made cliffside before diving into the labyrinth of towering bushes. If you didn’t fall off into the dry trash ocean, you will drive upon a greenhouse where your first arena is. With bars blocking off the entrance you must be good at your foot combat in order to survive and not give away too many points. 

In the greenhouse you will find a mix of melee, guns, and throwables. The greenhouse gives nice sightlines for people who pick up guns however there is plenty of cover for those with melee weapons to hide behind and sneak up on unsuspecting players to close the distance. 

After the fighting you race back into the jungle of bushes where after you stuff your airframe into the mouth of a narrow tunnel, the track opens up to a long wide open straight away. No barriers between you and the finish line to the next arena so if you aren’t fast then people with guns will shoot you down or with faster Airframes will fly past you. I’m sure no one will kick you as they’re driving by right? Right? 

I’ll leave the last part of the track for you to discover. I will say though that you may or may not enter the Estate. Oh yeah for some developer backend secrets. This is Jerry. Used for scaling the world around the size of the player! Everyone say hi to Jerry!

New UI

Josh, a developer of Airframe Ultra, has been fiddling with UI changes. These are not final but here is a sneak peek at what they have been cooking there.

Balance Changes

For the next balance change we decided to make it a complete even playing field by removing all airframes. That’s right the cops put a tire boot on your airframes. How does that work when airframes don’t have wheels you ask? Um………………………..

Let’s just say we’ve made a few small tweaks to the airframes and certain weapons. People are still going to break the maps with the Vector. I see you!!

One more thing. While not technically a balance change per se, Josh is also implementing some input fixes as well. 

If you are excited to check out the new changes for Beta 4 and want to participate, then join the Airframe Ultra Discord. This is also the best place to receive updates and news for Airframe Ultra.

-riv otter

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