Game update

Removal Of Boss-Forced-Prestiging, and More Buffs & Fixes

Dwarf Eats Mountain · published

  • Dragon and Balrogg bosses no longer cause a "game over" and force you to prestige if you fail to beat them, instead they allow you to carry on just like Goblin King and Golem. This was done because I believe it no longer serves the intended purpose I initially envisioned and it only made the game less fun.
  • Buffed Great Duke Cannon base damage by 20.
  • Buffed Artillery Mastery scaling.
  • Buffed Air Strike scaling and doubled the bonus from Nuclear Research and Gyrocopters.
  • Slightly reduced gold costs of Great Duke Cannon upgrades.
  • Buffed POWER OVERWHELMING by +0.5 damage per tier.
  • Buffed C.L.U.S.T.E.R.P.I.C.K. and added another 2 tiers to it.
  • Buffed MEGAPICK base damage and scaling with miners.
  • Fixed Key Master sometimes not applying properly to Den drop chance.
  • Fixed Triune Prism sometimes not properly counting Stonecallers.
  • Fixed Laser Cannons incorrectly rounding their cooldown.
  • Fixed artifacts displaying English non-localized names in the hover-over tooltip.
  • Fixed Sanctification ritual not properly updating and saving its costs
  • Fixed Enchant Primal Power and Zealous Fury to display correct warning message.
  • Fixed being able to use ritual hotkeys before the rituals were unlocked
  • Fixed Laser Cannons and Great Duke Cannons losing their mithril cost after reload.


More buffs and fixes to follow.
I also plan to make Ascension more rewarding.
Plus various QoL stuff you guys suggested, and more.

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