Hello!
Let's get straight to the most interesting part!
Added
- New deployable item - Resource Searcher. In its interface, you can request a tag for the nearest resource of a specific type.
- Fission Laser - used for mining Scrap from wreckage.
- Wreckage - a new object in the world, which appears in the world and is an irrecoverable resource!
- Scrap - used (for now) to create all Smithies and Research Centers.
- New profession - Fission.
- Added all combinations of interaction between inventory - crate. Now you can connect identical items, and swap them. (Items cannot be split in crate)
Changed
- The durability of red turrets has been reduced from 50 to 10 units.
- The durability of pink turrets has been reduced from 50 to 13 units.
- The number of wanderers on an asteroid was 3 and became 10 units.
- The lifespan of wanderers before activation was 10 minutes and became 2 minutes.
- The time before new wanderers appeared was 5 minutes and became 30 seconds.
- The durability of asteroid defenders has been reduced from 1000 to 300 units.
- The lifespan of asteroid defenders was 10 minutes and became 5 minutes. Then it disappears.
- The time before new wanderers appeared was 10 minutes and became 1 minute.
- The effective load of ship engines has been increased from 5 to 15 units.
- The effective load of ship gyroscopes has been increased from 5 to 15 units.
- All Boxes have been changed:
Old Name
Old Capacity
New Name
New Capacity
Crate 4
4
Crate 6
6
Crate 16
16
Crate 12
12
Crate 32
32
Crate 24
24
But their creation cost has been greatly reduced. - The background of all interfaces has become the same and uniform.
Fixed
- The work of all AI. A big issue is due to the server-client architecture. The main thing is that they now work very well.
- After the assembly of wanderers, their effects no longer remain. (The effects of unsummoned wanderers still occasionally remain)
- After the death in your ship, your exploded hull now remains, which can be looted.
- Numerous UI + Localization fixes.