Hello everyone!
We’ve had a slow but steady launch for Primeval Genesis, reaching over 325 unique players so far. The feedback has been positive, constructive, and ongoing, and I’m actively prioritizing reported bugs, performance issues, and gameplay concerns as they come in.
Moving forward, I want to be transparent about where the game is headed. I’ve shared a small roadmap outlining planned additions, listed in no particular order. Much of this work is happening concurrently, so as each major update comes together, it will be rolled directly into the Early Access build.
All future updates and DLC will be completely free! My goal is to continue expanding Primeval Genesis with smaller, non-central narrative campaigns told from different perspectives across Erebus, adding more depth, variety, and replayability to the overall experience.
I’m aiming to release the first major update sometime in January, though I won’t lock in a specific date until I’m confident it’s ready.