Hi folks,
Just a quick update on progress.
All the major game systems are in place now and have been for a while, so a lot of my focus lately has shifted toward building out content — refining locations, writing dialogue and quests, and shaping the world itself to feel more believable and lived in.
The main quest is coming together really nicely, and I’ve also been finalising enemy combat, encounter design, and continuing to polish the overall gameplay experience through regular playtesting and iteration.
There’s still a lot of work ahead, but the game is steadily becoming more complete with each month of development. The end is in sight.
Really appreciate everyone still following along and supporting the project — more updates soon. Until next time J.