
The Ethan’s Watch demo has reached a major milestone and is now content-locked. The playable level, core survival loop, combat, inventory, interaction systems, and narrative delivery are all fully implemented.
Development is now focused on bug fixing, performance and stability, combat difficulty tuning, resource balance, and pacing, ensuring the demo delivers a tense, focused survival experience from start to finish.
Once this polish phase is complete, I’ll share more specific details on what the demo includes and next steps.
Thank you to everyone following and wishlisting Ethan’s Watch.