We are in the submission and certification process for PlayStation, Xbox, and Nintendo, and will release Update I on those platforms as soon as that process completes.
We’re continuing to make server-side adjustments to improve the online multiplayer experience, as well as planning for Update II.
Please continue to report bugs, errors, or unexpected behaviors to our support team via https://support.aspyr.com/hc/en-us
Full Changelist
Multiplayer
- Fixed a crash related to client message sends.
- Fixed the launch prompt to be present after timing out or selecting cancel while joining a server.
- Fixed password-locked games to no longer appear via the Quick Match option.
Control Schemes
- Fixed a crash when entering the split screen menu in BF1 where Player 1 would incorrectly be assigned to Player 2.
- Fixed a crash that would occur when attempting to build fleets while using Mouse and Keyboard in Galactic Conquest on BF2.
- Fixed bonuses to be able to be highlighted in the Bonus Selection screen in Galactic Conquest.
- Fixed Invert Y-Axis option to be visible.
- Fixed the options for Flip X-Axis and Swap LS and RS to be unhidden
- Fixed split screen games to be able to be started when only one controller is connected.
Visuals
- Fixed an issue where the 'L' button prompt would overlap the top arrow on the Instant Action menu.
- Fixed an issue in multiplayer mode where AI units would slide when not in direct sight of a human player.
- Fixed an issue where the zoom-in scope crosshair image would not appropriately fit widescreen displays.
- Fixed an issue where hit VFX and hit character animations could not be seen by clients in Hero Assault mode. (long range).
- Fixed textures on Utapau map.
- Fixed an issue on the Kamino map in BF2 where the lights and bloom VFX within were not displaying properly.
- Fixed an issue on the Endor: Bunker map in BF2 where a tree was clipping up through the middle of a walkway.
- Fixed an issue where a seam in the skybox was visible on some maps in Battlefront 2.
- Fixed an issue on the Naboo map in BF2 where the railing texture was missing.
- Fixed an issue on Space maps in BF2 where a small white cube was present at the base of all openable doors on Republic, CIS, and Rebel capital ships.
- Fixed an issue on the Galactic Conquest screen in BF2 where a player’s name and their credit count would be overlapped by bonus boxes on the Bonus tab.
- Fixed an issue where the ESC menu would stay on the screen if it was opened at the end of a match.
- Fixed an issue in Galactic Conquest where the hilt from the lightsaber icon would not show the Leader bonus.
- Fixed units sliding after respawn on XL maps.
- Fixed the jetpack gauge to correctly align.
- Fixed the ammo counter reticle to fit inside the aiming reticle.
- The colorblind mode selection screen no longer overlaps with the text at the bottom of the screen.
- Fixed the Quit and Register Your Game buttons to align correctly.
Hero Assault
- Re-Balanced Asajj Ventress' abilities
- Fixed Kit Fisto lightsaber to animate.
- Fixed Kit Fisto's Force power to no longer remain stuck to the client in multiplayer.
Audio
- Fixed the Battlefront 1 loading screen sounds.
- Fixed a crash that occurred when an audio output device was disconnected.
- Fixed the music to play on several maps in the Hero Assault mode.
- Fixed blaster SFX for certain Hero characters' weapons to play at the correct volume.
- Fixed an issue where the audio outputs would reverse.
Other Notable Bug Fixes
- Fixed the soft locks upon finishing the game at the Victory screen.
- Fixed a bridge in Bespin: Cloud City to allow a Droideka to roll on it.
- Fixed Naboo Area 3’s respawn blocker.
- Fixed collision issues affecting multiple maps.
- Fixed the Assault gamemode to be present in the Mode section of the Pick Search Options menu.
- Fixed the reinforcements to correctly deduct 1 reinforcement when the Republic or Rebels die on Death Star.
- Fixed the Map and Mode settings reset button.
- Fixed the "Load Fail" error that occurred when loading a profile.