HEY Funguys!
Welcome to the December 2025 Funguys Swarm Dev Update!
Our third major update, the Starpath Update, will go live on December 17 at 6:00 PM PST.
In this blog, we'll go over Steam capsule redesign, Shroomba and Ersa redesign, the progression overhaul, 6 new dash skills, 2 new skills, 5 treelings, and 3 new relics.
The new character, “NUTCASE,” is now featured on the capsule, and the vibe is more chaotic than ever.
[Shroomba, why so serious?]
We felt Shroomba and Ersa are too plain and cute for the new vibe we're aiming for, so we gave them a more fierce look.
We hear you folks. Lots of you think the game is fun, but it's too short. Well, we're changing all that. We're revamping our entire achievement progressions!
We’re completely revamping the achievement progression system.
Previously, Starpath had 56 achievements. With this update, we’re adding 47 new achievements, bringing the total to 103 achievements to unlock.The new progression gives you clearer goals to work toward, more milestones to chase, and rewards that feel more meaningful based on how far you’ve progressed.Because this is a major change, all resources will be refunded for existing save files, so you can re-engage with the new system from a clean slate.
We're introducing not one, not two, but six new dash skills and two new skills!
Here are some of them:
[Social distancing, but with dirt]
Your dash is replaced with a dig. On dash, you burrow underground and move forward until you emerge, dealing damage and knockback.
[Ghosted]
Your dash is replaced with ghost mode. On dash, you spawn a shadow-self and become an invulnerable ghost for a duration.
[Talk to the fists]
On cooldown, you spawn 2 fists that punch forward, dealing damage and knocking back enemies.
[Marathony is my favorite]
We know you like the cute treelings, here, have some more:
We just added 3 new relics:
That’s all for now, folks. The next updates are already in the works, including:
Thank you,Stairway Games