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BARD IDLE - ANIMAL LOVEREventsFactions
Major update

Factions

BARD IDLE - ANIMAL LOVER · published 15 Jul 2024, 14:29 UTC

All eventsPlayers around this dateRead on Steam

The High Magi observe unnatural fluctuations of power in all corners of the world. Ancient secrets are slowly coming to light, and with them various factions from distant lands that many have never heard of. Their outfits are made by the best of the best fashion designers and blacksmiths. It's not easy to weave a fireproof cloak or forge a heavy-duty helmet that can support the full weight of a forest toad.

A faction menu has been added to the candy house, where you can select the available faction looks for the respective class.

Additions and changes:

  • Fixed a bug with auto gnomes where selecting auto gnomes only for your favorite heroes would still distribute jelly for everyone.
  • Fixed a bug when you write a line of ballads and while viewing another chapter, you are not thrown to the chapter you are filling, but to the next chapter.
  • The tourmaline description takes into account the effect of the string <Snake stone jade and yellow eye tourmaline>.
  • Time of boost from silver tree and bloodlust time are not decreased during the pause.
More from BARD IDLE - ANIMAL LOVER

Other announcements

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BARD IDLE - ANIMAL LOVGame update9 Jun 20261.02bAdditions and changes: · Added the team logo. · Restored links to the SUNSET SURVIVAL STATION and Gothic Clicker pages for getting achievements.BARD IDLE - ANIMAL LOVGame update27 Apr 20261.02Additions and changes: · Adjusted the scaling of the end-of-game dialog window for non-standard resolutions. · Adjusted the calculation of the maximum number of items that can be purchased at the market. · Fixed a bug where cheese was not given when writing the corresponding line of the ballad. · Fixed an incorrect display of the value for the Imbalance rune.BARD IDLE - ANIMAL LOVGame update23 Dec 20251.01Additions and changes: · New achievement added · Limited amount of gold on the battlefield (optimization/visual) · Limited number of damage messages on enemies (optimization/visual)