Status
SteamPeaks
ChartsSalesUpcomingPatchesEventsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
EventsSteam's own events and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesEventsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
FightlandEventsThe Weapons of Fightland - and Updated Roadmap
Community

The Weapons of Fightland - and Updated Roadmap

Fightland · published 14 Aug 2025, 23:16 UTC

All eventsPlayers around this dateRead on Steam

Heaps of work flowed from the Playtests earlier this year, focused on attack control improvements, depth of weapon and outfit build choices, and marketing support.

We've updated our launch timing to November this year, and we'll be sharing game feature summaries every couple of weeks leading up to launch. We are also spending significant time and money on PR, promotion, and paid marketing to raise awareness and drive wishlists and pre-registrations. For playtests we didn't push hard enough to recruit players beyond our Bloons fans, but we have learned from that and you can expect to see  significant marketing support, building up in September and expanding in October.

For now please take a look at the expanded and updated starter Weapons in Fightland. These Weapons will all be unlocked and available to all players at the outset of the game. From there they can upgrade to 1 of 2 available Mastery versions for each weapon, giving you a chance to show off your veterancy and further optimize your build.

Stay tuned for more feature summaries coming soon - Mastery Weapons, Outfits (Armor), Secondary Abilities & Battle Assets, and more!

More from Fightland

Other announcements

All events
News16 Dec 2025Fightland - Out Now!For our content creators, you can also join the Fightland Creator program with our friends at Nexus!Community10 Nov 2025Fightland Sneak Peek! Outfits!Community5 Sep 2025Masteries of WeaponsThis is the first look at some of the Mastery Weapons in Fightland. Each weapon starts out in a base state and upgrades into one of multiple signature directions. All available to earn at launch!